KNIGHT by CScribes

[raw]
made by CScribes for LD32 (JAM)
Please rate, play, and comment :) Audio will be up soon enough.

"Reflect justice!"

History:

Long ago in the land of Solorius, a young warrior princess by the name of Helena is poised to become the new empress.

On the day of her coronation, however, demon shadows arise from the depths of Nightshade, in an attempt to assassinate her before she can ascend the throne.

She escaped with her life but, they take away the treasure of her land and most of her armor, leaving behind an enchanted mirror.

With the use of her mirror she must fight her way back to her realm, recover the Holy Chalice of Light, and defeat the evil shadow Lord.

Features:

- 2 Levels

- One magic mirror

- Cute graphics

- A holy chalice

Controls:

Movement
- A = Ready the shield
- S = Clone the first enemy
- D = Shield Bash

Using an Enemy
- D = Attack
- S = Back to Helena

Pause
- Press the Esc key

Built in Unity 3D. Tested on Windows 8.1

Credits:

Cauá Picetti/@cauapicetti: Main Artist

@CScribes: Co-Artist

Will Be Added Shortly: Music

Vinícius Brochetto/@Chamagoiaba: Programmer

Matheus Schneider: Animator​

Ratings

Coolness 55% 3
Overall(Jam) 2.78 868
Fun(Jam) 2.31 972
Graphics(Jam) 3.31 514
Humor(Jam) 2.00 882
Innovation(Jam) 3.53 242
Mood(Jam) 2.44 884
Theme(Jam) 3.72 257

Feedback

Traumendes_Madchen
21. Apr 2015 · 20:45 UTC
I just tried your game and I liked the fact you're using a mirror as a weapon, it's interesting. The game is pretty difficult though, and I ended up failing multiple times against the first two enemies =').

Not bad for a game made in only a couple of days! I just wish there would be some music to set the mood ^^.
Tatsu Studio
21. Apr 2015 · 22:11 UTC
I liked it ! ^^
Bitterdeath
23. Apr 2015 · 05:02 UTC
The little green guy is adorable. I really like the "ready the shield" then bash. When I would spawn a clone i would just die. Great mechanic idea.
crazyninjamofo
23. Apr 2015 · 05:39 UTC
The graphics and animations are really great. I felt like the attack speed was too slow because I kept dying. Nice idea of using a mirror as a shield.
SonnyBone
23. Apr 2015 · 05:43 UTC
Wow, great use of the theme. This is a pretty innovative concept. It obviously needs more work but I like where this is headed.
local minimum
23. Apr 2015 · 18:05 UTC
The mirror and the graphics was really really good. The difficulty and the action speed of the character could do with some further tweaking. Maybe a visual effect showing what can be reflected in the mirror. I downed some monsters, but it was quite hard. One idea could be that the mirror actually consumes the enemy it reflects so that you can temporarily incapacitate one and use against the other. Only that leaves the problem of getting rid of the last one.

And the obvious, it would do very good with music.

It was a nice play.
philipp
25. Apr 2015 · 10:31 UTC
Great idea. From my perspective it could be more dynamic and faster overall. Fighting against solo enemies wasn't too interesting, as soon as more came up, it was more exciting.
Kudos for your own art style :]
Davikin92
26. Apr 2015 · 05:04 UTC
Nice graphics and interesting mechanic/idea. I don't know why my cloned monster can't attack as quickly (or even more quickly) than the original one, it's a little frustrating.
OrangeSpikyGames
26. Apr 2015 · 05:47 UTC
Pretty neat idea, the execution leaves me wanting, but I think if you went with this idea it could really prove interesting.
Shivur
01. May 2015 · 03:38 UTC
Good graphics.
jmborden
01. May 2015 · 04:47 UTC
Seems a bit unfinished, I didn't see the life bar go down at all. Her movement was a bit cumbersome and slow. It also seemed that the cloned enemies were weaker than the originals, but I guess that is how you made it. It seems like a decent idea, but not for sure if it was executed the best.
Xanjos
01. May 2015 · 21:48 UTC
The pacing of the game is far too slow (I like the animations but I think they should be a bit faster) and it's a shame you couldn't get sound done on time (would have improved it by a lot) but other than that, I loved the mirror shield mechanic.

Also, the embed version of the game appears to be broken.
hexdie
02. May 2015 · 01:33 UTC
This was an interesting game. I like the idea of it. However, the gameplay is pretty lacking. All of the animations and movement are much too slow, the game could definitely be faster paced. As for the art, some of it was good and some of it could have been better. I like the art for the first enemy and some of the environment, but the player character could have used some work. Lastly, this definitely could have used some sound.
🎤 CScribes
04. May 2015 · 20:37 UTC
Thanks for all the feedback so far! I agree the mechanics need polish but, alas, I can't fix it haha
Dorgam
11. May 2015 · 23:48 UTC
This game has potential, however it needs a lot of work to polish it.