{"author_link":"\/author\/rhill\/","author_name":"rhill","author_uid":"14454","comments":[{"author_name":"ianburnette","author_uid":"44075","time":"Apr 20, 2015 @ 6:27pm","epoch":1429554120,"text":"139! Very fun. Car controls exactly the way I expect it to. Strangely satisfying to knock over the gobpins."},{"author_name":"MasterOfNaN","author_uid":"50499","time":"Apr 21, 2015 @ 10:38pm","epoch":1429655580,"text":"It throws an error and won't load in the Unity player for me, sadly :( I'm running Safari on MacOS."},{"author_name":"Liam :D","author_uid":"20786","time":"Apr 21, 2015 @ 10:38pm","epoch":1429655580,"text":"This reminds me, I haven't gone bowling in a while! :D\r<br\/>\r<br\/>Car controls are really fitting, slamming the car into the pins sideways is really neat! :D"},{"author_name":"Bashabookoos","author_uid":"51002","time":"Apr 22, 2015 @ 6:08pm","epoch":1429725780,"text":"Awesome, made me laugh! Love driving into the goblin pins. I felt it got old quick though, and it was too easy to get a strike. Maybe adding some obstacles to get in the way of the car and making the board wider might help."},{"author_name":"komjaur","author_uid":"25497","time":"Apr 22, 2015 @ 11:09pm","epoch":1429743840,"text":"Dat goblins :D"},{"author_name":"rhill","author_uid":"14454","time":"Apr 24, 2015 @ 5:46am","epoch":1429854060,"text":"Car controls I will admit are mostly the Unity Standard Asset car. There's some stuff like weight transfer and differentials that I never got the hang of building from scratch. There's a lot more to it than putting some wheel colliders on something.\r<br\/>\r<br\/>So what I ended up spending more time on was \r<br\/>1) how can you be sure all the pins are finished falling over?\r<br\/>2) experimenting with the camera movement\r<br\/>\r<br\/>Apparently I should have spent more time on my goblin puns. I didn't think of gobpins :) plus a friend of mine called this Gob-bowlin' which is pretty great, and I might actually change the title."},{"author_name":"Selzier","author_uid":"45688","time":"Apr 24, 2015 @ 6:03am","epoch":1429855080,"text":"&quot;Failed to initialize player's 3D settings&quot; but all the other unity games are working in my firefox so far."},{"author_name":"Druid","author_uid":"31662","time":"Apr 24, 2015 @ 4:56pm","epoch":1429894260,"text":"Pretty cool concept and strangely satisfying :D Smooth controls too. Really solid entry!"},{"author_name":"eskivor","author_uid":"25329","time":"Apr 24, 2015 @ 4:57pm","epoch":1429894320,"text":"Tried with firefox, unity &quot;failed to initialize player's 3d settings&quot;."},{"author_name":"rhill","author_uid":"14454","time":"Apr 26, 2015 @ 6:25am","epoch":1430029200,"text":"Okay, I added a bunch of desktop versions on itch.io if the web player isn't working for you."},{"author_name":"SimianLogic","author_uid":"15570","time":"Apr 27, 2015 @ 9:03pm","epoch":1430168280,"text":"Feels like a physics demo more than a game. Maybe have a track with a bunch of pins set up and plow through 10 &quot;frames&quot; as a sequence of 20 sets of goblins instead of always resetting? Like endless runner bowling."},{"author_name":"MegaPonies","author_uid":"50447","time":"Apr 29, 2015 @ 12:36am","epoch":1430267460,"text":"The old web version would not run for me on Firefox, so I played the minor updates one. \r<br\/>\r<br\/>Simple and funny twist for bowling. Maybe a bit too easy, just missed the 10 pins once."},{"author_name":"Os_Reboot","author_uid":"45083","time":"Apr 29, 2015 @ 12:38am","epoch":1430267580,"text":"Very fun game, really satisfying when you hit the pins at just the right angle so that they all go flying!"},{"author_name":"jprogman","author_uid":"15225","time":"Apr 29, 2015 @ 12:41am","epoch":1430267760,"text":"Interesting take on bowling. Bonus points for humor!\r<br\/>\r<br\/>There's a serious glitch though: I've pulled a u-turn and landed the car in the gutter. It ends up going to the start than towards the goblin, pretty much stops the game. I like to suggest a timer to when it is time to go to the next frame."},{"author_name":"kristof","author_uid":"11354","time":"May 10, 2015 @ 7:48am","epoch":1431243780,"text":"Hey, cool game! I like the controls and physics! Some sounds and music would have been nice."}],"images":["ld32\/14454-6c3d1d7646277798297ddb7e2e03785c.jpg"],"links":[{"url":"http:\/\/gamejolt.com\/games\/sports\/stop-the-goblin-army\/61616\/","text":"Web (unity)"},{"url":"http:\/\/rhill.itch.io\/stop-the-goblin-army","text":"Web (unity - minor updates since Ludum)"},{"url":"http:\/\/rhill.itch.io\/stop-the-goblin-army","text":"Windows"},{"url":"http:\/\/rhill.itch.io\/stop-the-goblin-army","text":"Linux"},{"url":"http:\/\/rhill.itch.io\/stop-the-goblin-army","text":"Mac"}],"metadata":{"g_key":"11709","g_author":"14454","g_event":"LD32","g_eventkey":"27","g_subevent":"JAM","g_urlkey":"11739","g_title":"Stop the Goblin Army","g_status":"UCHK1","g_place":"803","g_commentcount":"15","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/14454-shot0-1429553471.jpg-eq-900-500.jpg"],"text":"Stop the Goblin Army\r\n\r\narrow keys to steer\r\n\r\n\r\nIf you're getting the \"failed to initialize player's 3d settings\" error with the Unity player, try the second Web link. Technically it has some things added after the jam ended, but nothing too major. Turns out I'm not supposed to make web builds with patched Unity, so I've reverted to the unpatched version to build again. \r\n\r\nhttp:\/\/forum.unity3d.com\/threads\/failed-to-initialize-players-3d-settings.314434\/\r\n\r\n","title":"Stop the Goblin Army"}