{"author_link":"\/author\/aquisenberry\/","author_name":"aquisenberry","author_uid":"36765","comments":[{"author_name":"igorfelga","author_uid":"29000","time":"Apr 20, 2015 @ 1:52pm","epoch":1429537620,"text":"Have potencial. Fun game, with a simple gameplay."},{"author_name":"43iscoding","author_uid":"35110","time":"Apr 21, 2015 @ 1:40pm","epoch":1429623300,"text":"I really liked playing this one with my wife. It has a nice 50's cartoon feeling. And handy statistics in the end :D"},{"author_name":"emmelineprufrock","author_uid":"22454","time":"Apr 21, 2015 @ 10:25pm","epoch":1429654800,"text":"Loved the music and the art. Very cute."},{"author_name":"OnlySlightly","author_uid":"1959","time":"Apr 21, 2015 @ 11:09pm","epoch":1429657440,"text":"This game was so cute! I loved the music and the aesthetics. I love how you counted out how many times you used each type of food. :)"},{"author_name":"Wertle","author_uid":"22452","time":"Apr 22, 2015 @ 12:38am","epoch":1429662780,"text":"Had a 2 year old play this and she wanted to play again and again :) Super cute stuff, I saw this at the presentation on Sunday. I think the biggest thing that would take this a notch up would be some visual feedback for when you get hit. There's an audio cue but since you are moving around a lot and often it gets lost in the sound for firing, sometimes it's hard to notice when you get hit. This could be anything from an animation on the mouse to a splat effect from the food to even just flashing the mouse sprite, etc. Otherwise it was pretty clear the relationship between the food types and their trade offs. Super cute stuff, good job!"},{"author_name":"markusfisch","author_uid":"19466","time":"Apr 22, 2015 @ 9:48pm","epoch":1429738980,"text":"Had fun playing this! Fitting choice of background music!"},{"author_name":"FeniX","author_uid":"44283","time":"Apr 24, 2015 @ 5:59pm","epoch":1429898040,"text":"That's cute. :D The music fits the game so well! I'm smiling all the time now, thank you. ^^"},{"author_name":"Jupiter_Hadley","author_uid":"27744","time":"May 20, 2015 @ 4:03pm","epoch":1432137480,"text":"Really cute little game! I included it in part 12 of my Ludum Dare 32 compilation video series, if you would like to take a look :) https:\/\/youtu.be\/m_vzNeNUn1c"}],"images":["ld32\/36765-9ec93a1f6f0dda8f1892d1b8de4e8b7c.jpg","ld32\/36765-b40d01d50b29c838f36fd340bf7e3344.jpg"],"links":[{"url":"http:\/\/aquisenberry.itch.io\/food-fight","text":"Web"}],"metadata":{"g_key":"11745","g_author":"36765","g_event":"LD32","g_eventkey":"27","g_subevent":"JAM","g_urlkey":"11775","g_title":"Food Fight","g_status":"UCHK1","g_place":"777","g_commentcount":"8","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/36765-shot0-1429535061.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/36765-shot1-1429535061.png-eq-900-500.jpg"],"text":"This is a Local multiplayer food fighter. So Our unconventional weapon is obviously food.\r\n\r\nAfter the game ends. press enter to return to the title screen\r\n\r\nPlayer 1(left) controls:\r\nw: up\r\ns: down\r\nd: throw food\r\na: switch food\r\n\r\nPlayer 2 (right) controls:\r\narrow up: up\r\narrow down: down\r\narrow left: throw food\r\narrow right: switch food\r\n\r\nContributers are:\r\nClay Morton (github.com\/Lyonsclay)- Programming and Design\r\nKira Winters(github.com\/klwint02)- Art and Design\r\nAnthony Quisenberry (github.com\/aquisenberry)- Programming, Design, Sound\r\n\r\nVictor Herbert Orchestra - Hungarian Dance\r\n                         - L'Encore\r\n\r\n\r\nxxxxxxxxxxchangelogxxxxxxxxx\r\n\r\n04\/20\/15 9:58pm\r\nfix bug where hotdog is not being counted\r\n","title":"Food Fight"}