{"author_link":"\/author\/bace1000\/","author_name":"bace1000","author_uid":"51950","comments":[{"author_name":"Xgor","author_uid":"18652","time":"Apr 20, 2015 @ 4:13pm","epoch":1429546080,"text":"Fun concept.\r<br\/>I noticed that the past self got desynced from the future self a lot so it would be sweet if you fixed that"},{"author_name":"Andrew Quartermain","author_uid":"38469","time":"Apr 20, 2015 @ 4:15pm","epoch":1429546200,"text":"Cute game :) Sometimes the two selves jump to different heights. Don't know if that's intentional, something to do with the collisions."},{"author_name":"bentglasstube","author_uid":"50659","time":"Apr 20, 2015 @ 4:30pm","epoch":1429547100,"text":"Fun concept.  The present\/past self seemed to sometimes double jump even when future self did not but otherwise pretty well executed.  Not very challenging but still a fun playthrough."},{"author_name":"HolyBlackCat","author_uid":"39241","time":"Apr 20, 2015 @ 5:06pm","epoch":1429549260,"text":"I get `A Java Exception has occured.` with both jars."},{"author_name":"Vija02","author_uid":"36541","time":"Apr 20, 2015 @ 5:16pm","epoch":1429549860,"text":"Can't play it :(\r<br\/>Could not load level menu.txt"},{"author_name":"bace1000","author_uid":"51950","time":"Apr 20, 2015 @ 5:23pm","epoch":1429550280,"text":"@Vija02 Did you extract the zip file? Is the res folder in the same folder as the JAR? Make sure to run the JAR from the folder."},{"author_name":"benmcnelly","author_uid":"31106","time":"Apr 20, 2015 @ 5:27pm","epoch":1429550520,"text":"Loved the idea, a bit (is unsynced the right word) at times, but fun!"},{"author_name":"bace1000","author_uid":"51950","time":"Apr 20, 2015 @ 7:07pm","epoch":1429556520,"text":"@benmcnelly It's actually supposed to be like that! Clearly I didn't explain it well enough in the game though! Thanks for playing it."},{"author_name":"maunovaha","author_uid":"41499","time":"Apr 20, 2015 @ 8:18pm","epoch":1429560780,"text":"cool concept.. little more work to the graphics and it could be even better. :)"},{"author_name":"camlang","author_uid":"34675","time":"Apr 21, 2015 @ 7:25am","epoch":1429600800,"text":"This 5! Gorgeous gameplay concept."},{"author_name":"CarlsonAndPeeters","author_uid":"28902","time":"Apr 21, 2015 @ 4:10pm","epoch":1429632300,"text":"Love the music! Very catchy and fitting. I didn't feel that the two-selves mechanic was super necessary, but its pretty impressive. Good stuff!"},{"author_name":"Leandrus","author_uid":"31764","time":"Apr 22, 2015 @ 8:58pm","epoch":1429735980,"text":"Cool game. I like this kind of concepts.\r<br\/>Only thing is that is not fully sync with the second character.\r<br\/>Thanks for sharing."},{"author_name":"crazyninjamofo","author_uid":"51500","time":"Apr 23, 2015 @ 6:47am","epoch":1429771320,"text":"It took me a while to realize how I was actually controlling my past self, but once I did...I was like &quot;a ha&quot; and the game got really fun. Cool tunes also. Only complaint is the lack of feedback when you hit collide with an enemy."},{"author_name":"jackrugile","author_uid":"26377","time":"Apr 23, 2015 @ 7:22am","epoch":1429773420,"text":"Very interesting concept. I liked it and appreciate that you didn't make the movements of the other self an exact copy. That being said, I found myself in situations where the main difficulty of the level was trying to get my past self to meet up with my current self ;)"},{"author_name":"Tatsu Studio","author_uid":"50217","time":"Apr 23, 2015 @ 4:41pm","epoch":1429806960,"text":"cool concept and the music!"},{"author_name":"explosiveninja","author_uid":"49481","time":"Apr 24, 2015 @ 9:52am","epoch":1429868820,"text":"I also get an exception when opening this"},{"author_name":"explosiveninja","author_uid":"49481","time":"Apr 24, 2015 @ 9:52am","epoch":1429868820,"text":"Oh, and res is in the right place..."},{"author_name":"goblin","author_uid":"44367","time":"Apr 25, 2015 @ 2:38pm","epoch":1429972380,"text":"Cool concept and nice music. Good job!\r<br\/>check ours too http:\/\/ludumdare.com\/compo\/ludum-dare-32\/?action=preview&amp;uid=44367"},{"author_name":"ArcturusDeluxe","author_uid":"26098","time":"Apr 25, 2015 @ 4:22pm","epoch":1429978620,"text":"Pretty cool idea!  Controls are ok and it plays alright, though as other people have said your 'past self' seems to have a mind of its own sometimes.  Nice job overall."},{"author_name":"davidB","author_uid":"20693","time":"Apr 25, 2015 @ 4:34pm","epoch":1429979340,"text":"cool idea(mix platform, puzzle, reflexe sometimes). All in a small java app without lib, frameworks,... and funny asset (audio + visual) GG"},{"author_name":"LeftRight92","author_uid":"38834","time":"Apr 27, 2015 @ 4:09pm","epoch":1430150640,"text":"Getting &quot;A java exception has occurred&quot; when running either jar file.\r<br\/>Zip file has been extracted and I haven't done anything to screw with the file structure, will try updating java on my end and running it again."},{"author_name":"LeftRight92","author_uid":"38834","time":"Apr 27, 2015 @ 4:24pm","epoch":1430151540,"text":"Updating your java versions seems to fix it, folks:\r<br\/>http:\/\/www.oracle.com\/technetwork\/java\/javase\/downloads\/index.html (and select JRE and your appropriate platform)\r<br\/>Regarding the game:\r<br\/>Interesting concept, but I feel as though it wasn't explored to its full potential. In it's current form, it feels a bit like one of those missions where you have to protect a useless AI and escort them from A to B.\r<br\/>Adding a few puzzle mechanics etc could make this a real gem.\r<br\/>Overall though, a very solid entry and kudos on the music."},{"author_name":"Mantlair","author_uid":"49861","time":"May 3, 2015 @ 11:38am","epoch":1430652780,"text":"Doesnt work on my pc B(. Its 32 bit might that be tha problem?"},{"author_name":"ohsqueezy","author_uid":"10718","time":"May 9, 2015 @ 2:02am","epoch":1431136620,"text":"blasting away, cool delay effect"}],"images":["ld32\/51950-69a4b3c89690a0db3cee03489d574f51.jpg","ld32\/51950-70efabe6771061060581cb8fd709c052.jpg","ld32\/51950-8123325dad0cbff55dde30cf479b8c62.jpg","ld32\/51950-b2a638a3c248bc6dab035bd09bac04c3.jpg"],"links":[{"url":"http:\/\/www.mediafire.com\/download\/5frejpj37blwre5\/Future+Gun.zip","text":"Java"}],"metadata":{"g_key":"11747","g_author":"51950","g_event":"LD32","g_eventkey":"27","g_subevent":"COMPO","g_urlkey":"11777","g_title":"Future Gun","g_status":"UCHK1","g_place":"704","g_commentcount":"24","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/51950-shot0-1429474842.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/51950-shot1-1429474842.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/51950-shot2-1429474842.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/51950-shot3-1429474842.png-eq-900-500.jpg"],"text":"Future Gun\r\n\r\nIn this game you must complete 5 levels and destroy all enemies in your way. The catch? You have to kill them in the future, to protect yourself in the past!\r\n\r\nThis is my first Ludum Dare entry, and not a serious attempt, so please don't be too harsh! xD\r\n\r\nEdit: Added a JAR file for those without Java 8. This version does not include the background music.","title":"Future Gun"}