{"author_link":"\/author\/taylor-smithgg\/","author_name":"taylor.smithgg","author_uid":"44884","comments":[{"author_name":"pvwradtke","author_uid":"3728","time":"Apr 20, 2015 @ 4:02am","epoch":1429502220,"text":"I found the controls a bit hard to understand at first, but once over the ball it becomes easier to do things."},{"author_name":"mcmahoniel","author_uid":"50787","time":"Apr 20, 2015 @ 4:03am","epoch":1429502280,"text":"The concept has potential, I'd like to see it come to fruition."},{"author_name":"taylor.smithgg","author_uid":"44884","time":"Apr 20, 2015 @ 4:10am","epoch":1429502700,"text":"I'd love to finish it myself. This was my first ever attempt at LD, so perhaps there will be more to come."},{"author_name":"Chris Delta","author_uid":"38163","time":"Apr 20, 2015 @ 4:22am","epoch":1429503420,"text":"It looks nice, I wish the controls were a bit more straightforward, but beyond that there's not enough finished to really get a good impression.  I certainly like the idea!"},{"author_name":"YarharALC","author_uid":"24650","time":"Apr 20, 2015 @ 4:29am","epoch":1429503840,"text":"difficult controls"},{"author_name":"mtanton","author_uid":"30465","time":"Apr 20, 2015 @ 4:30am","epoch":1429503900,"text":"Make it a point to finish the game."},{"author_name":"highlyinteractive","author_uid":"14065","time":"Apr 21, 2015 @ 12:43am","epoch":1429576680,"text":"web version crashed - maybe also upload an old-style web player version?"},{"author_name":"taylor.smithgg","author_uid":"44884","time":"Apr 21, 2015 @ 2:05am","epoch":1429581600,"text":"Unfortunately it crashes on some systems using WebGL. Tested on my Windows desktop today and at lunch on my Windows work desktop. Both worked. On my Mac it only works in Safari. Random crash is related to Chrome possibly?"},{"author_name":"taylor.smithgg","author_uid":"44884","time":"Apr 21, 2015 @ 2:07am","epoch":1429581720,"text":"Also, opening the console in Chrome makes it work? Strange indeed."},{"author_name":"CarlsonAndPeeters","author_uid":"28902","time":"Apr 23, 2015 @ 4:14am","epoch":1429762140,"text":"Cool concept; definitely worth expanding on."},{"author_name":"jprogman","author_uid":"15225","time":"Apr 23, 2015 @ 4:28am","epoch":1429762980,"text":"It was a bit challenge to control the cube and get to that sphere.\r<br\/>Somehow, I've managed to fling my cube off the board. Heh."},{"author_name":"Horsed","author_uid":"49897","time":"Apr 27, 2015 @ 10:55am","epoch":1430131800,"text":"Game doesn't get past the loading screen :-("},{"author_name":"Thingo Studios","author_uid":"31541","time":"Apr 30, 2015 @ 11:13pm","epoch":1430435280,"text":"&quot;Okay, I'm pressing WASD, why doesn't the ball move?&quot;\r<br\/>&quot;Wait no, you're the little cube to the right.&quot;\r<br\/>&quot;What? Okay, so let's move this thing onto the question mark. Do I press Q to question it or something?&quot;\r<br\/>&quot;No, you're supposed to ride the ball apparently.&quot;\r<br\/>&quot;????? Okay so how do I do that?&quot;\r<br\/>&quot;The controls say to press X to apply force.&quot;\r<br\/>&quot;Okay, let's try that.&quot;\r<br\/>&quot;ERROR: STACK EXCEPTION&quot;\r<br\/>&quot;I think it's frozen now. Maybe this is part of the game?&quot;"},{"author_name":"ohsqueezy","author_uid":"10718","time":"May 7, 2015 @ 2:12am","epoch":1430964420,"text":"Cool demo.  The cube is indeed much more difficult to control than the ball.  I was expecting the cube to push the ball."},{"author_name":"Frozen Fractal","author_uid":"7882","time":"May 11, 2015 @ 7:10pm","epoch":1431371100,"text":"The controls are so floaty that I couldn't even make it to the ball :("}],"images":["ld32\/44884-d73d8dd3d042ef112beae12cd5833944.jpg"],"links":[{"url":"http:\/\/taylorsmithgg.herokuapp.com\/QBit-webGL\/index.html","text":"Web"},{"url":"https:\/\/drive.google.com\/file\/d\/0B0Q-g9TGPZ9Ec2tKN1NnMV9NVTQ\/view?usp=sharing","text":"Windows"},{"url":"https:\/\/drive.google.com\/file\/d\/0B0Q-g9TGPZ9EaHVkTGR4LVRSc0E\/view?usp=sharing","text":"OS\/X"},{"url":"https:\/\/drive.google.com\/file\/d\/0B0Q-g9TGPZ9ET0hLVHY3YlNiNnc\/view?usp=sharing","text":"Linux"},{"url":"https:\/\/github.com\/taylorsmithgg\/LD32","text":"Source"}],"metadata":{"g_key":"11755","g_author":"44884","g_event":"LD32","g_eventkey":"27","g_subevent":"COMPO","g_urlkey":"11785","g_title":"Qbit","g_status":"UCHK1","g_place":"1130","g_commentcount":"15","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/44884-shot0-1429495737.gif-eq-900-500.jpg"],"text":"Isometric puzzle game that uses a ball as the primary weapon. Player is a voxel\/cube\/pixel that can control the ball by \"riding it.\" The ball has the ability to change it's state to metal, water, fire, and rubber.\r\n\r\nThe game is not complete, however, the basic mechanics are operational. Each state has properties unique to it.\r\n\r\nIdeally, the finished product would have a small procedurally generated world where the player can explore while using the mechanics of the ball to kill enemies and progress.\r\n\r\nMultiplayer would be a late-stage goal with similar PvP gameplay to Magicka.\r\n\r\nControls:\r\n\r\nQWASD or Arrow Keys: Movement\r\nSpace: Jump\/Hold as cube to hover (Movement as a cube is hard work)\r\nX: Apply force in current direction\r\nZ: Dismount","title":"Qbit"}