Agent C00k13 by NoorStudios
Evil Cookie stealing robots are stealing all the sweets!! The children are devastated! Agent Cook13 is our only hope.
The only thing that can stop the robots is of course to throw cookies at them.
Save our sweets!
Controls:
Left/right arrow = forward/back.
up = jump (pro tip: continuous jumping on edge lets you climb)
space = throw cookie
I'm opting out of the audio because I ended up using some old track I had laying around, and the sound design is not really finished yet. Except the Audio everything is made from scratch within the jam period, using Unity3D, MayaLT and photoshop.
** mac/linux/win builds have better quality graphics including shadows **
** the web version has a (tiny) post-jam bug fix that fixes the death-crash bug on level 2 and 3, if you are a purist and want the original buggy version, try the downloadables **
The only thing that can stop the robots is of course to throw cookies at them.
Save our sweets!
Controls:
Left/right arrow = forward/back.
up = jump (pro tip: continuous jumping on edge lets you climb)
space = throw cookie
I'm opting out of the audio because I ended up using some old track I had laying around, and the sound design is not really finished yet. Except the Audio everything is made from scratch within the jam period, using Unity3D, MayaLT and photoshop.
** mac/linux/win builds have better quality graphics including shadows **
** the web version has a (tiny) post-jam bug fix that fixes the death-crash bug on level 2 and 3, if you are a purist and want the original buggy version, try the downloadables **
Ratings
| Coolness | 49% | 1305 |
| Overall(Jam) | 2.79 | 860 |
| Fun(Jam) | 2.75 | 724 |
| Graphics(Jam) | 3.07 | 624 |
| Humor(Jam) | 3.15 | 380 |
| Innovation(Jam) | 2.32 | 911 |
| Mood(Jam) | 2.69 | 773 |
| Theme(Jam) | 3.33 | 532 |
Game's great. Nice simple mechanics and Agent Cook13 is a funny looking character with a silly but adorable walk. Some of the collision needs to be smoothed out, but other than that, it's fun.
Luke Molnar: Thanks for telling me, I don't know what happened to it, but will try to fix it.
1. The player character infinite walk animation. It should stop when not moving.
2. The gravity feels to low.
3. Some jump animation would have been cool.
Other thank that, well done.
Killed all the enemies but the Cake killed me? Or was that the end.
Nice entry
ndebruyn: You are absolutely right, the other animations never made it from Maya due to some exportation issues I didn't have time to figure out.