Killin' It by shcromlet

[raw]
made by shcromlet for LD32 (COMPO)
Two player rap battle! Stay on the beat! All three characters have a special move if you play well enough.

Controls:
Player 1: a,s,d,f
Player 2: j,k,l,;

Each key has an associated word. On your turn, you make an eight-word sentence with your four keys.

After making your eight words, control passes to the other player. They have to repeat the same word combination just before each word strikes their character. Every time they miss, they take damage.

Try to stay on the beat or on the half beat. Too many missed beats in your sentence and control passes to the other player.

On the beat? Your word is highlighted.
Off the beat? It's not.

The better your sentence (on the beat, no mistakes), the more damage you do with each hit.

Made in HaxeFlixel.

Ratings

Coolness 40% 1667
Overall 3.17 559
Audio 2.82 487
Fun 2.97 612
Graphics 3.11 517
Humor 3.26 279
Innovation 3.75 148
Mood 2.91 572
Theme 3.75 230

Feedback

swizzcheez
21. Apr 2015 · 12:23 UTC
I like the concept -- with more visual indicators as to what's going to happen I think it might be pretty fun.
internetpaulicy
21. Apr 2015 · 12:24 UTC
So cool. This is a really innovative idea. I found it fun to play by myself. Great concept and execution. I hope more people get to see it.
jbasinger
21. Apr 2015 · 12:25 UTC
That is a really cool concept!
DesignerNap
21. Apr 2015 · 15:29 UTC
I really like rhythm and timing game so this appeals. Good work.
nurabsal
21. Apr 2015 · 21:31 UTC
might need to be a little more forgiving. we both sucked haha
ajayajayaj
21. Apr 2015 · 21:32 UTC
Loved it!
Fabraz
21. Apr 2015 · 21:32 UTC
Great take on the theme!
benbateman
21. Apr 2015 · 21:32 UTC
Cool concept. With some music on top, this could turn it to a fun little rhythm game.
HotBoxGames
21. Apr 2015 · 21:34 UTC
Good job coming up with something so unique!
HotBoxGames
21. Apr 2015 · 21:37 UTC
P1 KILLED IT!

Yeah nice entry, was confusing at first as you have to press just BEFORE the beat - but after that was pretty fun. Nice one!
Lady Beardo
21. Apr 2015 · 23:37 UTC
Goofy fun!
Tiago Ling Alexandre
22. Apr 2015 · 13:07 UTC
Very interesting idea, but a little hard to know what is going on - the gameplay mechanics are very complex and there's not much indication of what needs to be done. Also cool SFX!
CowShark
22. Apr 2015 · 13:53 UTC
This is a very cool thing to have made.
I always like a rhythm game.
AlexDJones
22. Apr 2015 · 13:57 UTC
Interesting take on the theme, though I was never quite sure what was going on!
retrophantom
22. Apr 2015 · 14:11 UTC
nice game, would be good if you could turn up the beat
RyanNielson
22. Apr 2015 · 14:31 UTC
Interesting take on the theme, and I like the setting. Well done.

It's a bit hard though so maybe it should be a little more forgiving.
BraindeadGeo
22. Apr 2015 · 15:34 UTC
Would've been much better with some visual feedback for when you are missing the beats, also with some in game tutorial. Other than that i like the concept :)
rjhelms
22. Apr 2015 · 16:31 UTC
Nice idea, and great take on the theme. I like the graphical style a lot, too.

The beat matching was really unforgiving, I thought. I got better at it as I played, but at first I could have sworn I was dead on but it was still registering as a missed beat.
Manou
22. Apr 2015 · 17:27 UTC
very original concept
BeardoGames
23. Apr 2015 · 18:45 UTC
Hahaha, that was loads of fun, and I absolutely loved the theme and implementation! You've got all kinds of subtle cues in there that make it feel great when you get that first perfect. Really cool, I'd love to see it expanded into a full version outside LD!