Machine Mayhem by peterkirk

[raw]
made by peterkirk for LD32 (COMPO)
The idea I was going for was using the environment as a way to destroy the enemies.

-=INSTRUCTIONS=-
Press buttons to activate traps.
Destroy all robots to complete the level.
You have limited button presses and time per level.


Thank you for playing

Ratings

Coolness 68% 3
Overall 3.81 94
Audio 3.66 101
Fun 3.74 109
Graphics 4.03 98
Humor 2.72 543
Innovation 3.63 218
Mood 3.67 95
Theme 3.17 702

Feedback

jhell
20. Apr 2015 · 16:06 UTC
You should check this entry which had a similar-ish idea : http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=40087 :)

Apart from that, cool idea (slightly off-theme maybe), very well made and rewarding. It's damn hard though x).
talecrafter
20. Apr 2015 · 18:42 UTC
Beautiful presentation. Love the style, and the fact that the game is instantly playable without reading any long description.
I think the playability would even be higher when I could click near the trap instead of the red trigger. Then I would have more time to think about using the right trap instead of trying to hit the trigger with the mouse.
Lukbebalduke
20. Apr 2015 · 22:46 UTC
Pretty good! Epic graphics and music =)
Good luck!

(The 3 level is so fucking hard hahhaha)
joaovitorbf
20. Apr 2015 · 22:46 UTC
Really nice game, I had lots of fun playing it.

Also, holy shit, the third level...
PaperBlurt
21. Apr 2015 · 06:21 UTC
Reminds me of Hotline Miami, but it doesn't feel like a rip-off (as Hotline's top view wasn't new either), but rahter a fresh take.
GameQuester
21. Apr 2015 · 11:50 UTC
After some tries I couldn't click anything, so I had to restart the game. Beside that I think this game was cool looking and fun to play.
CarlsonAndPeeters
21. Apr 2015 · 21:30 UTC
Incredible visual style and an original gameplay mechanic. Super hard though; would've loved more time and maybe a few more button presses. But really cool and worth expanding I think.
rodobodolfo
22. Apr 2015 · 11:01 UTC
Very challenging and super cool Idea. Sound design is awesome. I like how music get faster with less time. I wish I had more shots and Time to shot some more. Level 3 is really hard.
Tselmek
22. Apr 2015 · 11:05 UTC
Nice concept and very very hard game, a tutorial or some levels to slowly learn the mechanics would have been nice. Nice sounds and music.
mentatzoe
22. Apr 2015 · 11:11 UTC
Fun! And also great mechanics. I can see why some people think it's off-theme as you're actually using something that could be considered as a weapon, but the overall concept is definitely unconventional. Game was fun and it felt polished.
chikun Dev Team
22. Apr 2015 · 13:28 UTC
Very polished game, lots of fun to play!
Demy
22. Apr 2015 · 13:31 UTC
I love this neat graphics. Nice game.
AlexDJones
22. Apr 2015 · 13:31 UTC
Really great concept well implemented, with some good level design and challenge to boot. Great entry!
Frenchie
23. Apr 2015 · 03:07 UTC
Nice concepts. Took me a few tries to beat the third level. I found a bug though :( I beat the third level with my last click and I didn't get the star.
bentglasstube
23. Apr 2015 · 03:10 UTC
Really great execution and polish. Not sure it's all that unconventional but I quite enjoyed it. I only wish it was longer.
FistBumpGames
23. Apr 2015 · 11:10 UTC
Cool game, with a very challenging mechanic. Took me a few tries on level 3 but finally beat it. Sound is relly nice.
Cliff Lee(CL)
24. Apr 2015 · 03:09 UTC
Graphics is great, gameplay is fun!
But a little off-theme.
Langouste
28. Apr 2015 · 15:56 UTC
Super game! I love it, thanks ;)
reiknight
10. May 2015 · 08:41 UTC
Wow, really interesting idea! The third level was very difficult! :D