Skyblade by sharpcoder
It is rumoured that Skyblade can transcend the confines of our world. Use it wisely, for the tales forewarn of a great destruction to whomever wields it!
NOTE: This game is infinite. It's a survival game.
WASD: Move
Space/Mouse: Use weapon
NOTE: This game is infinite. It's a survival game.
WASD: Move
Space/Mouse: Use weapon
| Web (HTML5) | http://debuggle.com/ld32/ |
| Source | http://debuggle.com/ld32/skyblade-src.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=32080 |
Ratings
| Coolness | 32% | 1952 |
| Overall | 2.90 | 794 |
| Fun | 2.89 | 696 |
| Graphics | 2.84 | 684 |
| Humor | 2.67 | 575 |
| Innovation | 2.40 | 983 |
| Mood | 2.73 | 714 |
| Theme | 1.63 | 1117 |
Feedback
Matsuki
20. Apr 2015 路 03:05 UTC
Loved the bullet time when diving
leo_p_mahon
20. Apr 2015 路 03:07 UTC
Music and Sound!!!!!! :) Pretty fun though.
Languard
20. Apr 2015 路 03:10 UTC
I have no idea what is going on with the zoom when pressing W. Also, using a sword to kill enemies is not unconventional in the slightest.
馃帳 sharpcoder
20. Apr 2015 路 03:13 UTC
The original idea was that the sword destroys the world as you use it, but I couldn't implement it to my liking...
davidcmcdonald
20. Apr 2015 路 05:08 UTC
hahaha i found this game pretty awesome and with some fine tuning could probably be made into a project that i would buy on a console. well done mate.
tanjent
20. Apr 2015 路 15:31 UTC
Agree about the sword and its "conventionality" :) That aside I think you have a good gem here if you want to polish it further. The graphics have a unique style I like.
ploogle
21. Apr 2015 路 16:57 UTC
Very cool!!!
Mekuri
21. Apr 2015 路 19:38 UTC
Sound would add sooooooo much to this game. It kinda lacks a bit of feel because of it. Slap on some sound, make a post compo version, and you're golden- I had fun playing it.
sydan
21. Apr 2015 路 22:24 UTC
DAT SLOW MO. Best thing ever. It didn't quite line up but that just made it more awesome! I lept towards this huge group of zombies and I was moving in slow mo and then I came out of the dive and just killed them all really fast! Fun game, though I wouldn't say that the weapon is very unconventional?
nonetheless
23. Apr 2015 路 19:38 UTC
This is really confusing but seems like you're onto sth. it may make an amazing experience when polished :)
MrShoestore
02. May 2015 路 15:05 UTC
the slow mo was awkward, and took a bit for me to realize it wasn't broken. its just too much a difference in continuity that it was hard to read as slow mo.