Out Shooting Boxes by joylessSnake
Out Shooting Boxes is a twin stick shooter arcade game.
The objective is to clear each wave of enemy's by using them as weapons.
the controls are:
W move up
A move left
S move down
D Move right
UP ARROW shoot up
DOWN ARROW shoot down
RIGHT ARROW shoot right
LEFT ARROW shoot left
M Goes to the main menu
Note:
I realize the looks like a game i have recently released call Out "Dodging Boxes" but this game was made only in the 48hrs of the compo.
If You want to support us here is our links:
WEBSITE www.joylesssnakegames.weebly.com
Twitter @joylesssGames
The objective is to clear each wave of enemy's by using them as weapons.
the controls are:
W move up
A move left
S move down
D Move right
UP ARROW shoot up
DOWN ARROW shoot down
RIGHT ARROW shoot right
LEFT ARROW shoot left
M Goes to the main menu
Note:
I realize the looks like a game i have recently released call Out "Dodging Boxes" but this game was made only in the 48hrs of the compo.
If You want to support us here is our links:
WEBSITE www.joylesssnakegames.weebly.com
Twitter @joylesssGames
Ratings
| Coolness | 100% | 1 |
| Overall | 2.61 | 997 |
| Audio | 1.46 | 811 |
| Fun | 2.96 | 621 |
| Graphics | 1.75 | 1076 |
| Humor | 1.64 | 927 |
| Innovation | 2.41 | 978 |
| Mood | 1.97 | 1012 |
| Theme | 1.82 | 1111 |
- simple doesn't mean bad :-)
- help-screen screen would've been appreciated
- /starting/ movement on Newbie feels a little sluggish, perhaps that explains the difficulty comments (I had better luck with 'Amateur', actually)
- not sure about theme ... the thought is there, but maybe it would've been better if you'd encounter the green blockies as enemies first? Or shot one of the red ones once in a while?
If you want to follow this game until it is full complete follow us on twitter(link above) or click on the follow button on gamejolt if you have an account
Music and audio
Custom graphics
More detailed levels rather than the normal full screen is playable
Highscores and leaderbordes (possibly global)
Level creator
Upgrade store(not micro transactions)
And I plan to fix bugs as well
>java -jar Out_Shooting_Boxes.jar
Exception in thread "main" java.lang.UnsupportedClassVersionError: main/Core : U
nsupported major.minor version 52.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.launcher.LauncherHelper.checkAndLoadMain(Unknown Source)
I did something wrong ?
If not there is a link to it on my website link is above
I also really liked that your worst nightmare are your own projectiles coming to bite you in the ass, when you plaster everything to get that frenetic cyan box out of the way. It's a bullet hell of your own making...
So it's simple, it's fun and the controls are intuitive, even for me. But I guess that's what comes after many many hours of Binding of Isaac.
Good luck!