Out Shooting Boxes by joylessSnake

[raw]
made by joylessSnake for LD32 (COMPO)
Out Shooting Boxes is a twin stick shooter arcade game.

The objective is to clear each wave of enemy's by using them as weapons.

the controls are:

W move up
A move left
S move down
D Move right

UP ARROW shoot up
DOWN ARROW shoot down
RIGHT ARROW shoot right
LEFT ARROW shoot left

M Goes to the main menu


Note:
I realize the looks like a game i have recently released call Out "Dodging Boxes" but this game was made only in the 48hrs of the compo.


If You want to support us here is our links:
WEBSITE www.joylesssnakegames.weebly.com
Twitter @joylesssGames

Ratings

Coolness 100% 1
Overall 2.61 997
Audio 1.46 811
Fun 2.96 621
Graphics 1.75 1076
Humor 1.64 927
Innovation 2.41 978
Mood 1.97 1012
Theme 1.82 1111

Feedback

Tijn
20. Apr 2015 路 14:15 UTC
It's a fun game with a fair difficulty, but what is unconventional about your weapon?
Dohxis
20. Apr 2015 路 17:29 UTC
Fun game but sometimes too difficult for me.
馃帳 joylessSnake
20. Apr 2015 路 17:33 UTC
The game does eventually become virtually impossible but all game modes are beatable
EthanWebster
20. Apr 2015 路 17:33 UTC
Fun game :) It does get really difficult though sometimes, my solution to that was wildfire but then I realised my own bullets harmed me lol
Lukbebalduke
20. Apr 2015 路 17:33 UTC
I think the theme didn't make much sense, but nice gameplay =D
WebFreak001
20. Apr 2015 路 17:35 UTC
Not really something new, i already played that kind of game before and it doesnt really fit to the theme but it still makes fun. Btw the counter doesnt reset
Artylo
20. Apr 2015 路 17:36 UTC
Simple, good difficulty curve, but lacks some graphics, and maybe some sound. Doesn't really fit with the theme for me, but as a standalone it is pretty fun. Has different enemy types and an innovative mechanic
ViliX64
20. Apr 2015 路 17:38 UTC
I can't really see the theme connection, but the game is nice :)
GTA LUDUM V
20. Apr 2015 路 17:52 UTC
Gameplay is fun and would be better if it has better graphics.
Yvanor
20. Apr 2015 路 17:58 UTC
Fun game, good for play four or five minutes ^^ (few problems about two keys inputs in the same time ;p)
Linus123xbb
20. Apr 2015 路 18:00 UTC
A good game, and also quiet fun. It would've been better with audio though :)
BearishMushroom
20. Apr 2015 路 18:08 UTC
A pretty fun little game, but it could really use some more feedback for when the player takes damage.
rburema
20. Apr 2015 路 18:19 UTC
thoughts:
- simple doesn't mean bad :-)
- help-screen screen would've been appreciated
- /starting/ movement on Newbie feels a little sluggish, perhaps that explains the difficulty comments (I had better luck with 'Amateur', actually)
- not sure about theme ... the thought is there, but maybe it would've been better if you'd encounter the green blockies as enemies first? Or shot one of the red ones once in a while?
Saymon
20. Apr 2015 路 18:22 UTC
Fun game but it gets hard too fast
馃帳 joylessSnake
20. Apr 2015 路 18:27 UTC
I have decided that this game will defiantly be getting built apon.
If you want to follow this game until it is full complete follow us on twitter(link above) or click on the follow button on gamejolt if you have an account
馃帳 joylessSnake
20. Apr 2015 路 18:30 UTC
I plan on adding:
Music and audio
Custom graphics
More detailed levels rather than the normal full screen is playable
Highscores and leaderbordes (possibly global)
Level creator
Upgrade store(not micro transactions)

And I plan to fix bugs as well
Junber
20. Apr 2015 路 18:39 UTC
Nice game. No groundbreaking concept but very fun. The Score doesnt really make sense. You could just stay in one level dodging one enemy and your score just keeps going up. Also when you shoot left your bullet doesnt appear in the middle of your body.
馃帳 joylessSnake
20. Apr 2015 路 18:44 UTC
Junder the reason the bullet does start in your center is because that if it did it would take your life away
ObscenelyTrue
20. Apr 2015 路 18:46 UTC
I have this error:
>java -jar Out_Shooting_Boxes.jar
Exception in thread "main" java.lang.UnsupportedClassVersionError: main/Core : U
nsupported major.minor version 52.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.launcher.LauncherHelper.checkAndLoadMain(Unknown Source)
I did something wrong ?
馃帳 joylessSnake
20. Apr 2015 路 18:51 UTC
Obscenely true try restarting the game I have never seen the game throw an error like that it might just be a Java quirk
zwartraider
20. Apr 2015 路 18:52 UTC
I am unable to launch the game on Windows. I recieve a Java exception and the game refuses to boot.
馃帳 joylessSnake
20. Apr 2015 路 18:55 UTC
Zwartraider have u install a the Java runtime environment?
If not there is a link to it on my website link is above
馃帳 joylessSnake
20. Apr 2015 路 18:58 UTC
If any one gets an exception could you please type what exception it makes my life a hell of a lot easier
slowfrog
20. Apr 2015 路 19:00 UTC
It's not the kind of game that I find really fun, but the control scheme reminds me of "The binding of Isaac."
馃帳 joylessSnake
20. Apr 2015 路 19:01 UTC
Slowfrog that because I nicked that control scheme because I love it I find it works really well
Clavus
20. Apr 2015 路 19:07 UTC
Presentation isn't too interesting, some sound or better graphics would've gone a long way. The gameplay concept is nice, you can win most levels by just spamming bullets from one side of the room since they disappear right before they come back all the way.
michael.meadows
20. Apr 2015 路 19:13 UTC
Great game - simple but strong concept - well executed.
thenoviceengineer
20. Apr 2015 路 19:13 UTC
Fun game to play, but not so sure that it matches the theme much. I quite enjoy the difficulty curve. :)
Catwheel
20. Apr 2015 路 19:16 UTC
I was playing on amateur and I got to around level 20 when the game glitched and just started sky rocketing my level and multiplier.
馃帳 joylessSnake
20. Apr 2015 路 19:20 UTC
Cartwheel I am aware of that bug will be fixed when the voting is over as the game will be developed further
Sogomn
20. Apr 2015 路 19:30 UTC
So simple but so fun! Nice idea!
Phil Strahl
20. Apr 2015 路 22:29 UTC
First of all: Congrats on both succeeding in the 48-hrs *and* less than 48 kB compo ;)

I also really liked that your worst nightmare are your own projectiles coming to bite you in the ass, when you plaster everything to get that frenetic cyan box out of the way. It's a bullet hell of your own making...

So it's simple, it's fun and the controls are intuitive, even for me. But I guess that's what comes after many many hours of Binding of Isaac.
iapc
21. Apr 2015 路 03:04 UTC
Not that special, but kinda fun.
Flygamer101
21. Apr 2015 路 14:21 UTC
Fairly difficult, and it reminded me of a tutorial by realtutsgml, but what is the weapon?
cbenson29
21. Apr 2015 路 15:27 UTC
Very hard to beat on Apocalypse mode! Enjoyed playing it and will check out your other games too! :)
馃帳 joylessSnake
21. Apr 2015 路 16:06 UTC
Flygamer101 I haven't seen realtutsgmls tutorials before
Jordan
21. Apr 2015 路 19:40 UTC
Could use difficulty adjusting, but other than that, fun game.
cbenson29
22. Apr 2015 路 11:55 UTC
Q
Dejvo
22. Apr 2015 路 17:39 UTC
verry good and verry fun indeed. it wasn't that unconventional but the game was good, challenging and funny. looking forward to after-jam versions. maybe remove the audio from voting since there is none
fixitteam
22. Apr 2015 路 18:46 UTC
the gameplay is smooth. a bit too simple maybe, but still nice :)
esayitch
22. Apr 2015 路 22:07 UTC
I like how you used the theme... you shoot enemies that kill the other enemy but also kill you... so the more accurate you are the better. Gets pretty hectic later on. I think it needed to be clearer with some artwork as it has very little... some sounds would have helped as well.

Good luck!