The other guys' weapon by SyBen
This game was supposed to be a multi level one, but I got lost in the way and ran out of time. Anyway, the goal is to use your enemy weapon against him in order to kill him, but you HAVE to survive at the same time. :)
Use the arrows to move.
Software used :
- Phaser.io for the engine
- Aseprite for the sprites
- SFXR pour the pews and booms
- autotracker.py to generate the music
- Sublime Text to write code
Use the arrows to move.
Software used :
- Phaser.io for the engine
- Aseprite for the sprites
- SFXR pour the pews and booms
- autotracker.py to generate the music
- Sublime Text to write code
| Web | http://sylvainbenhamiche.fr/ludum32/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=36157 |
Ratings
| Coolness | 32% | 1952 |
| Overall | 2.37 | 1094 |
| Audio | 2.72 | 539 |
| Fun | 2.11 | 1076 |
| Graphics | 2.00 | 1045 |
| Humor | 2.50 | 666 |
| Innovation | 3.00 | 618 |
| Mood | 2.28 | 963 |
| Theme | 3.33 | 552 |
Feedback
TaoPhoenix
20. Apr 2015 路 09:52 UTC
I don't understand the objective to be able to go for the win.
馃帳 SyBen
20. Apr 2015 路 11:49 UTC
You have to blow up the pipe at the same level than the enemy and avoid the explosionn at the same time.
Luke Magitem
20. Apr 2015 路 12:16 UTC
Well, it needs work, but the idea is promising, and I love the "fable" touch you gave it with the turtle.
Juin
20. Apr 2015 路 15:26 UTC
I really liked the idea of your weapon being the one of your opponents.
winmac32
20. Apr 2015 路 19:11 UTC
Neat concept, with the weapon being your opponent's. Maybe a little work needed on implementation.
Lyxilion
21. Apr 2015 路 08:37 UTC
This is a great concept but I wasn't able to win.
trappytrap92
21. Apr 2015 路 19:07 UTC
Can't find out how to win, but is fun to try to evade a snake puke xD! Keep working on it!
Jakob37
22. Apr 2015 路 16:06 UTC
Nice concept :) Would have been interesting with more levels!
Hambone
22. Apr 2015 路 22:24 UTC
interesting.
Smokeylope
24. Apr 2015 路 14:02 UTC
Nice idea, but the whole game could be sped up a bit and it needs more levels and different opponents.
DarkMeatGames
28. Apr 2015 路 12:04 UTC
Looks like your site is down, just get a not found error when I try to load it.
馃帳 SyBen
28. Apr 2015 路 14:44 UTC
Thanks for the heads up, it's fixed now.
Franklin's Ghost
02. May 2015 路 16:25 UTC
Nice concept and liked how you had to figure out how to use the opponents weapon and environment to take them out. Took me a few turns but once I figured it out it was quite fun. Seems like its a player versus player puzzle game hybrid which is interesting. Would be nice to see more levels but understandable with the timeframe for ludum dare.
cdgugler
03. May 2015 路 03:02 UTC
Cool concept. Took a bit of time to figure out what I was doing. Has the potential to be a fun little puzzle game.