{"author_link":"\/author\/woodenrabbit\/","author_name":"woodenrabbit","author_uid":"33849","comments":[{"author_name":"Ranmara","author_uid":"22529","time":"Apr 21, 2015 @ 8:36pm","epoch":1429648260,"text":"Great work getting the networking set up in such a short space of time. I was playing and another random player turned up to help me fight!"},{"author_name":"Teesquared","author_uid":"35091","time":"Apr 21, 2015 @ 8:45pm","epoch":1429648800,"text":"Worked well in Chrome but not IE for me. Ran into another player and we fought together. Cool."},{"author_name":"Jagang","author_uid":"36243","time":"Apr 22, 2015 @ 8:20pm","epoch":1429733700,"text":"Great job with the networking! Just wished you would have had more time for actual content."},{"author_name":"Aree Vanier","author_uid":"44106","time":"Apr 22, 2015 @ 8:20pm","epoch":1429733700,"text":"Nice concept! I like the multiplayer features."},{"author_name":"jmborden","author_uid":"42811","time":"Apr 22, 2015 @ 11:37pm","epoch":1429745520,"text":"Cool to see a networked game. Did you use WebRTC for the networking?"},{"author_name":"woodenrabbit","author_uid":"33849","time":"Apr 23, 2015 @ 2:27am","epoch":1429755720,"text":"@jmborden I didn't actually. Just plain websockets. Part of why I went with the classic rpg tile movement is it meant that very little information needed to be sent (rather than sending the player's input 20 times a second). I plan on trying out WebRTC sometime, but I haven't quite bumped into the need yet."},{"author_name":"Mantlair","author_uid":"49861","time":"Apr 25, 2015 @ 11:03am","epoch":1429959480,"text":"Idea looks cool. But there is no content as you mentioned. If you add some stuff people we can have a little LD rabbit hunt party there :)."},{"author_name":"01101101","author_uid":"5105","time":"May 6, 2015 @ 12:47pm","epoch":1430916120,"text":"Works fine ... but how theme fits into game ?"},{"author_name":"Reaper","author_uid":"49753","time":"May 11, 2015 @ 2:37pm","epoch":1431354720,"text":"Great job on the networking :), but I think the fighting system could use some work."},{"author_name":"parzivalTheVirtual","author_uid":"35475","time":"May 11, 2015 @ 2:38pm","epoch":1431354780,"text":"Cute game but pretty boring if no one is playing it the same time as you."}],"images":["ld32\/33849-44f468e5b1c227d30cc70eac695550bf.jpg"],"links":[{"url":"http:\/\/ld32.antonpantev.com\/","text":"Web"},{"url":"https:\/\/github.com\/antonpantev\/ld32\/archive\/master.zip","text":"Source"}],"metadata":{"g_key":"11868","g_author":"33849","g_event":"LD32","g_eventkey":"27","g_subevent":"JAM","g_urlkey":"11898","g_title":"Fight Rabbits Online","g_status":"UCHK1","g_place":"1018","g_commentcount":"10","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/33849-shot0-1429579294.png-eq-900-500.jpg"],"text":"Fight Rabbits Online is a basic online multiplayer rpg. You can see and play with anyone else who is also in the game (if you are alone and want to test it just use two browsers).\r\n\r\nWalk into the grass to find rabbits to fight. If you see someone currently in a battle you can walk into their tile to join their battle.\r\n\r\nThe networking took so much time I didn't have time for much else, but I hope you can find some enjoyment from it.\r\n\r\nControls:\r\n\r\nMove: Arrow Keys\r\nConfirmation Button: Z\r\nRejection Button: B\r\n\r\nTwitter: @AntonPantev","title":"Fight Rabbits Online"}