Tanks vs. Bicycle by petey123567
Made this in 8 or so hours on airplanes. You play as an invisible bicyclist dodging tanks and trying to get important intel back to HQ. Lots I wanted to add but couldn't dedicate the full weekend to it. Intended to be a pretty difficult endless runner type thing.
| Windows | http://turtle-sandbox.com/downloads/TvB.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=4433 |
Ratings
| Coolness | 52% | 3 |
| Overall(Jam) | 3.24 | 497 |
| Fun(Jam) | 3.34 | 298 |
| Graphics(Jam) | 3.82 | 243 |
| Humor(Jam) | 2.97 | 465 |
| Innovation(Jam) | 2.69 | 742 |
| Mood(Jam) | 3.00 | 549 |
| Theme(Jam) | 2.72 | 876 |
My biggest issue was that the controls were a bit too sensitive. The movement should be kind of abrupt because it's a bike, but it was a little too much.
Maybe also have the wider road at the beginning while you're getting used to the controls, then go to the more narrow road later. Nice job though, especially on the aesthetics.
Great work.
Fortunately you delivered! Lots of things come together right here to make the fun, but most especially the kinda-tight-but-kinda-crazy controls on the bike. This is also a really nice use of 3D in a jam game and looks nice.
But it was all about the way a big swerve was an overcommit, that's what all the panicky fun was coming from, so nice fine-tuning there.
Two flaws I would point out: first I shouldn't have to take my hands off the keyboard to click the mouse to restart. This game needs an ultra-super-tight retry loop and the mouse was a real source of friction for me playing just one more time. Second, is there a way to quit? It went fullscreen when I launched and I couldn't find any way to quit. Easy enough to alt+tab out and kill it from windows though.
Nice work, particularly for the 8 hours on a plane that you put into it.
(By the way you can try our game again, we fixed it and it's up :))