Killing Time by huminaboz

[raw]
made by huminaboz for LD32 (COMPO)
An unconventional weapon calls for an unconventional enemy. In this game you kill time by fighting Boredom, Junk Food, Tiredness, and Procrastination with your weapons: Sleep, Internet, Create, and Exercise. The goal is to navigate the maze of life to find retirement successfully without dying of boredom, damaging your health, or becoming a nobody.

Move with WASD.

Hints:
Boredom is weak vs Internet.
Junk food is weak vs Exercise.
Tiredness is weak vs Sleep.
Procrastination is weak vs Create.

Made in Unity 5.1

Originally conceived as an Earthbound-esque RPG idea, but scaled it down to game jam timing.

Ratings

Coolness 64% 3
Overall 2.80 884
Fun 2.61 883
Humor 2.94 431
Innovation 3.14 528
Mood 2.45 896
Theme 3.77 221

Feedback

ViliX64
20. Apr 2015 · 03:49 UTC
Nice uncoventional weapon.
Cheshyr
20. Apr 2015 · 03:51 UTC
hehe, clever idea. nice work.
mcmahoniel
20. Apr 2015 · 03:52 UTC
Reminds me of classic Gauntlet. Clever concept, love the graphics.
winmac32
20. Apr 2015 · 04:09 UTC
That's really neat xD
ruthiepee
20. Apr 2015 · 04:26 UTC
"Bored to death." What a great way to die! Hilarious concept and great use of the theme. The graphics are simple yet effective and the gameplay is fun. The hardest part is remembering the keys and which weapon defeats which enemy.
Yamzho
20. Apr 2015 · 07:21 UTC
Apart from the graphics needing a slight... update, I really like the idea / concept of fighting things such as boredom or procrastination ! ;) Well done !
Blobo
20. Apr 2015 · 23:07 UTC
good game, could use some music though.
colludium
20. Apr 2015 · 23:09 UTC
Clever idea - I think I was overcome by tiredness!
Robotic-Brain
21. Apr 2015 · 19:03 UTC
This game quite literally "Kills Time" :)
Good idea!