{"author_link":"\/author\/jokerbomb\/","author_name":"Jokerbomb","author_uid":"26236","comments":[{"author_name":"Gaeel","author_uid":"1561","time":"Apr 20, 2015 @ 12:48pm","epoch":1429533780,"text":"So... ducks..."},{"author_name":"Jungle","author_uid":"48998","time":"Apr 20, 2015 @ 10:37pm","epoch":1429569120,"text":"Definitely fits the theme! The scenery graphs and music needs some improvements. I like the style. The weapon is hilarious! Needs a &quot;gameover&quot; screen. Good job!"},{"author_name":"Mental Atrophy","author_uid":"26025","time":"Apr 20, 2015 @ 10:39pm","epoch":1429569240,"text":"Missed the Squeak! sword the first time.  Second time was easier as a result.  Liked the background music a lot."},{"author_name":"cubedparadox","author_uid":"18176","time":"Apr 20, 2015 @ 10:39pm","epoch":1429569240,"text":"Controls could have been implemented better, needs quacking sounds."},{"author_name":"Jokerbomb","author_uid":"26236","time":"Apr 20, 2015 @ 11:33pm","epoch":1429572480,"text":"Thanks everyone! I also just dropped a new build with some bug fixes. Thanks for the feedback and keep it coming =)"},{"author_name":"Jokerbomb","author_uid":"26236","time":"Apr 20, 2015 @ 11:36pm","epoch":1429572660,"text":"Those of you who have played it already, there is a boss fight that you actually can do now =)"},{"author_name":"killthealias","author_uid":"36494","time":"Apr 21, 2015 @ 1:20am","epoch":1429578900,"text":"Seems alright, but I ran into a game-crashing bug whilst moving into a room. Also, why'd you need an installer?"},{"author_name":"srakowski","author_uid":"26664","time":"Apr 21, 2015 @ 1:49am","epoch":1429580640,"text":"Duckies! That is quite the unconventional weapon! I like the quacking noises. :)"},{"author_name":"Jokerbomb","author_uid":"26236","time":"Apr 21, 2015 @ 2:02am","epoch":1429581420,"text":"@killthealias Any idea which room? I apologize for the installer, I just used the GM:Studio packager to do this. Next time I can just provide the game files.\r<br\/>@srakowski Thanks! They were made from my dog's squeaky toy."},{"author_name":"Jokerbomb","author_uid":"26236","time":"Apr 21, 2015 @ 2:04am","epoch":1429581540,"text":"Gah, I just realized I caused more issues with that previous build.. it's now fixed."},{"author_name":"Pixel Heart","author_uid":"51121","time":"Apr 21, 2015 @ 3:06am","epoch":1429585260,"text":"Hilarious!"},{"author_name":"A Flat Miner Studios","author_uid":"42150","time":"Apr 22, 2015 @ 6:14am","epoch":1429682940,"text":"When you &quot;Create an Executable for Target&quot; for Windows in GM:S, at the bottom of the save dialog window there's a drop-down where you can pick installer (the awful default), stand-alone exe, or a zip. It's not at all obvious and easy to forget to do."},{"author_name":"A Flat Miner Studios","author_uid":"42150","time":"Apr 22, 2015 @ 6:19am","epoch":1429683240,"text":"Good music and sound effects, ducks wielding ducks! Was fun to play."},{"author_name":"Jokerbomb","author_uid":"26236","time":"Apr 22, 2015 @ 12:22pm","epoch":1429705020,"text":"@A Flat Miner Studios Thanks! I never even noticed that before!"},{"author_name":"benbateman","author_uid":"51139","time":"Apr 24, 2015 @ 10:10am","epoch":1429869900,"text":"This was fun - nice difficulty curve."},{"author_name":"Mak","author_uid":"25067","time":"Apr 26, 2015 @ 11:23am","epoch":1430047080,"text":"Quite entertaining indeed. You did an excellent job with the curve of difficulty, except maybe the boss was too easy. The controls were nice and responsive, so it felt really good to play. The fact that every character in the game is a rubber duck and the final boss is a zombie, only makes it better."},{"author_name":"OberynMartell","author_uid":"30386","time":"Apr 27, 2015 @ 3:11am","epoch":1430103960,"text":"It reminds a lot of The Legend of Zelda games! Well done!"}],"images":["ld32\/26236-ba8e50a79e9ab26a50128cda63be1d24.jpg","ld32\/26236-e1542f77c8492d981e456241367aaefe.jpg"],"links":[{"url":"http:\/\/gamejolt.com\/games\/action\/attack-on-castle-tubswicks\/61546\/","text":"Windows"}],"metadata":{"g_key":"11956","g_author":"26236","g_event":"LD32","g_eventkey":"27","g_subevent":"JAM","g_urlkey":"11986","g_title":"Attack on Castle Tubswicks","g_status":"UCHK1","g_place":"818","g_commentcount":"17","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/26236-shot0-1429533012.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/26236-shot1-1429533012.png-eq-900-500.jpg"],"text":"You play as Sir Duckington, the Rubber Duck Knight. The Arc of Saint Squeaker is currently in the hands of demons and dastardly foes. Can you recover the arc?\r\n\r\nThis game was made for #LDJam. I am aware of a few minor bugs, but nothing that should break the game entirely. If you find any, please let me know =D.\r\n\r\nControls:\r\n\r\n** Arrows = Move**\r\n\r\n**Z = Attack**\r\n\r\nCredits:\r\n\r\nCode and Art assets by: Steven Flagg Jr\r\n\r\nAll music done by: DeceasedSuperiorTechnician @ http:\/\/www.nosoapradio.us \r\n\r\nFireball sound: http:\/\/opengameart.org\/users\/bart\r\n\r\nEnd Game Fanfare: http:\/\/www.freesound.org\/people\/CosmicD\/sounds\/133008\/","title":"Attack on Castle Tubswicks"}