{"author_link":"\/author\/tommyboys0107\/","author_name":"Cliff Lee(CL)","author_uid":"41166","comments":[{"author_name":"Ourson","author_uid":"51212","time":"Apr 21, 2015 @ 9:22am","epoch":1429607820,"text":"Nice concept =).\r<br\/>The game is a bit too hard in my opinion though."},{"author_name":"Qui","author_uid":"51383","time":"Apr 21, 2015 @ 9:25am","epoch":1429608000,"text":"Very nice game. My keyboard didn't like to be mashed like that, but whatever. It was really fun!"},{"author_name":"Bemmu","author_uid":"13321","time":"Apr 21, 2015 @ 11:52am","epoch":1429616820,"text":"Very innovative control mechanism, five stars for innovation here. I had never considered you can use the location of keys on a keyboard to point out locations in a game world, this is a mechanic I could see others adopt as well. If you came up with this all by yourself, consider yourself an innovator!"},{"author_name":"EwChap","author_uid":"50010","time":"Apr 22, 2015 @ 2:16am","epoch":1429668660,"text":"That was really fun. I was laughing the whole time. I agree with Bemmu, this is a very innovative idea. My keyboard does not thank you but I do. I was holding out hope that at the end you would get a printout of the &quot;Code&quot; you wrote, would be hilarious to see."},{"author_name":"Xanderzoo","author_uid":"50396","time":"Apr 22, 2015 @ 2:19am","epoch":1429668840,"text":"I liked you game, but I spent most of the time smashing my keyboard at random."},{"author_name":"andrewjoy","author_uid":"44467","time":"Apr 22, 2015 @ 2:27am","epoch":1429669320,"text":"Cool idea. Very hard, though mashing the bottom row of keys makes it much easier :P"},{"author_name":"GTA LUDUM V","author_uid":"3968","time":"Apr 22, 2015 @ 7:07am","epoch":1429686120,"text":"Warning,\r<br\/>This game maybe could break your keyboard."},{"author_name":"Taldius","author_uid":"12650","time":"Apr 23, 2015 @ 6:04pm","epoch":1429811940,"text":"Really good idea! The only problem is that I think that spamming all your keyboard keys is the best way to stay alive.\r<br\/>Anyway, well done!"},{"author_name":"jukben","author_uid":"39502","time":"Apr 23, 2015 @ 6:09pm","epoch":1429812240,"text":"Great concept! :)"},{"author_name":"peterkirk","author_uid":"42239","time":"Apr 23, 2015 @ 7:26pm","epoch":1429816860,"text":"I really like the idea of using the entire keyboard as your controller with each key laid out in game space, but it was incoherent to play using that many keys. I can't think of a way to improve that issue, so I don't fault the game for the side effect. Great music by the way and I like the bug sprites."},{"author_name":"Jungle","author_uid":"48998","time":"Apr 23, 2015 @ 7:55pm","epoch":1429818600,"text":"I really enjoyed how you used the mechanism of the key mapping. Also it was fun since there are so many devs here. \r<br\/>\r<br\/>The music is nice and don't get repetitive to fast. I just decided to stop playing at some point because nothing seemed to say if there would be an end or something. I had already presses 6374 keys and was expecting something. \r<br\/>\r<br\/>Nice game :D"},{"author_name":"mildmojo","author_uid":"6748","time":"Apr 26, 2015 @ 8:06pm","epoch":1430078460,"text":"This is like an arcade version of keyTD (http:\/\/ludumdare.com\/compo\/ludum-dare-32\/?action=preview&amp;uid=36186).\r<br\/>\r<br\/>Quick experience. Very frantic. Debug mode is a cool addition. It would be helpful to have some sort of health indicator on the incoming bugs so you can tell how tough they are. The first time you notice a bug not dying in one hit, you start to worry.\r<br\/>\r<br\/>I didn't last long. =)"},{"author_name":"foolmoron","author_uid":"36186","time":"Apr 27, 2015 @ 8:45pm","epoch":1430167200,"text":"Aha I knew I couldn't have been the only one to think of an idea like this! I like your execution though, the theme is cool and makes you actually feel like a (fake) hacker and the little dialogue that pops up is fun. I think the difficult is nice, but the debugging mode is kind of a boring powerup (it's not fun to watch things frozen on the screen). Also it needs Dvorak support :P"},{"author_name":"FrederickK","author_uid":"11311","time":"May 7, 2015 @ 3:47am","epoch":1430970120,"text":"Genius!\r<br\/>I didn't get it what is your health bar, but very fun game!\r<br\/>I liked it! :)"}],"images":["ld32\/41166-243b6a7b397624560bba5d1728ccf9dc.jpg","ld32\/41166-57a9a7cdb42fbb80ac0f60ddebee7181.jpg","ld32\/41166-e199a9d19899ac08132f57e9eb63e709.jpg","ld32\/41166-07c696331841dba447d1550c8354b14c.jpg"],"links":[{"url":"http:\/\/gamejolt.com\/games\/coder-vs-bugs\/88669","text":"Web(Game jolt)"},{"url":"http:\/\/goo.gl\/DXFTKx","text":"Windows"},{"url":"http:\/\/goo.gl\/UEGqJ5","text":"OS\/X"},{"url":"http:\/\/goo.gl\/hXybML","text":"Linux"}],"metadata":{"g_key":"11962","g_author":"41166","g_event":"LD32","g_eventkey":"27","g_subevent":"JAM","g_urlkey":"11992","g_title":"Coder VS Bugs","g_status":"UCHK1","g_place":"411","g_commentcount":"14","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/41166-shot0-1429567940.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/41166-shot1-1429567940.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/41166-shot2-1429567940.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/41166-shot3-1429567940.jpg-eq-900-500.jpg"],"text":"***************Web version is Unity Web Player****************\r\n\r\nThis is my third time to attend Ludum Dare, I work until 6 am to finish it. It took my almost one day to come up with ideas and concepts, draw some mind maps and flow chart. So close to deadline :O Hope that everyone will enjoy it :)\r\n\r\n------Game list---- \r\n    LD30 : Parallel Worlds \r\n    LD31 : Screen Pong\r\n    LD32 : Coder VS Bugs\r\n------------------- \r\n\r\nThis is a tower defense game, your weapon is your keyboard, use the keyboard and debugger to fight bugs and protect your code from it!\r\n\r\nGame Goal :\r\n    1.Don't let bugs ruin your code.\r\n    2.Finish code as much as you can.\r\n    3.Challenge yourself with highest record. \r\n\r\nControl :\r\n    \"Space\" to use debugger. \r\n    \"Escape\" to pause\/resume game.\r\n    Almost every key on keyboard, it's show in game.\r\n\r\nUsed tools: \r\n    ----Game---- \r\n    Unity Engine \r\n\r\n    ----Art---- \r\n    Krita\r\n\r\n    ----Music---- \r\n    JFXR \r\n\r\n    ----Version Control----\r\n    SourceTree(git)\r\n\r\n    ----Chart----\r\n    Lucidchart\r\n\r\nOnly audio came from Untiy assets store.\r\nGame, 2D art are made by myself.\r\n\r\n\r\nDesigned and made by Cliff Lee CL.","title":"Coder VS Bugs"}