Nursery - Shuut them up! by dix
My take on the unconventional weapon is that you shoot little kids their pacifier to make them stop crying and wake up the other kids!
Try to survive the baby crying, you lose when more than half the room wakes up!
You move with wasd and shoot with spacebar, you can also sprint with shift.
You need to get the first pacifier on the table to start shooting.
This was supposed to be a LD48 entry, didn't have much time, but I wanted to try out stuff with unity anyway ^_^
Also this is my first time in 3D, as you can see from the assets ^_^
I hope you'll have fun!
Let me know your score, and how much this game made you consider birth control methods xD
Try to survive the baby crying, you lose when more than half the room wakes up!
You move with wasd and shoot with spacebar, you can also sprint with shift.
You need to get the first pacifier on the table to start shooting.
This was supposed to be a LD48 entry, didn't have much time, but I wanted to try out stuff with unity anyway ^_^
Also this is my first time in 3D, as you can see from the assets ^_^
I hope you'll have fun!
Let me know your score, and how much this game made you consider birth control methods xD
Ratings
| Coolness | 56% | 3 |
| Overall(Jam) | 2.90 | 777 |
| Audio(Jam) | 2.56 | 570 |
| Fun(Jam) | 2.52 | 874 |
| Graphics(Jam) | 2.77 | 761 |
| Humor(Jam) | 3.31 | 296 |
| Innovation(Jam) | 3.29 | 382 |
| Mood(Jam) | 2.79 | 706 |
| Theme(Jam) | 3.77 | 224 |
It might be better with some explanation of the controls, just before the baby mayhem, but it's fine. Too bad unity did not help me with pointing and clicking the mouse, as it changed tab and such. But space button helped :)
hard though :p
nice art aswell, couldn't do better :p
But seriously its an interesting way to interpret the theme. Also, I do like the assets ;)
It'd be nice if you could see the pacifier lerp over into their months when you just got close. The color change combined with the sudden appearance makes it kind of jarring.
Had fun tho! Nice one!
But I like graphics and idea.