SpaceType by Lovro Kalinovčić
A galaxy in danger might be saved by a strange weapon.
The game is written in Java using LWJGL. Java 1.6 or greater is required.
It should work fine on all common platforms.
The game is written in Java using LWJGL. Java 1.6 or greater is required.
It should work fine on all common platforms.
| Windows/OSX/Linux | https://dl.dropboxusercontent.com/u/138233317/LD32/SpaceType.jar |
| Source (GitHub) | https://github.com/Kalinovcic/LD32 |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=38257 |
Ratings
| Coolness | 70% | 3 |
| Overall | 3.25 | 477 |
| Audio | 2.61 | 593 |
| Fun | 3.14 | 475 |
| Graphics | 2.78 | 719 |
| Humor | 2.24 | 802 |
| Innovation | 2.61 | 876 |
| Mood | 2.85 | 620 |
| Theme | 3.36 | 537 |
Exception in thread "main" java.lang.NoSuchMethodError: java.util.List.sort(Ljava/util/Comparator;)V
at net.kalinovcic.ld32.GameStage.render(GameStage.java:300)
at net.kalinovcic.ld32.StageManager.render(StageManager.java:18)
at net.kalinovcic.ld32.LD32.main(LD32.java:105)
AL lib: (EE) alc_cleanup: 1 device not closed
I've got java 1.7.0_45
Exception in thread "main" java.lang.NoSuchMethodError: java.util.List.sort(Ljav
a/util/Comparator;)V
at net.kalinovcic.ld32.GameStage.render(GameStage.java:300)
at net.kalinovcic.ld32.StageManager.render(StageManager.java:18)
at net.kalinovcic.ld32.LD32.main(LD32.java:105)
AL lib: (EE) alc_cleanup: 1 device not closed
This was the error message in the command line:
Exception in thread "main" java.lang.NoSuchMethodError: java.util.List.sort(Ljava/util/Comparator;)V
at net.kalinovcic.ld32.GameStage.render(GameStage.java:300)
at net.kalinovcic.ld32.StageManager.render(StageManager.java:18)
at net.kalinovcic.ld32.LD32.main(LD32.java:105)
AL lib: (EE) alc_cleanup: 1 device not closed
tmkcodes at mussukka in ~/LD32Games ○ java -jar SpaceType.jar
Exception in thread "main" java.lang.NoSuchMethodError: java.util.List.sort(Ljava/util/Comparator;)V
at net.kalinovcic.ld32.GameStage.render(GameStage.java:300)
at net.kalinovcic.ld32.StageManager.render(StageManager.java:18)
at net.kalinovcic.ld32.LD32.main(LD32.java:105)
AL lib: (EE) alc_cleanup: 1 device not closed
Also the difficulty ramp is a little strange. The first couple of sectors are simple, then when I ended up getting to Sector 6 the difficulty spiked!
All in all nice work!
I just wonder how you "select" the target; When multiple targets are present, you can sometimes types only some of them.
Like the idea concept innovative work here !
But seriously... what if we got azerty keyboard ? mmm yes... i would like to play it so much, understood the typing concept. And mayebe needed some more explanations on how to play.
very good innovation and theme usage !
I really wish this had a bit more of an Audio component. The audio it has is great, but it's very minimal.
Good game, though!
Well done! I enjoyed this game.