The Unfortunate Demise of William by jooshkins

[raw]
made by jooshkins for LD32 (JAM)
My First Game! Whew, I learned a lot.

Software Used:
Unity,
Photoshop,
Sfxr,
Audiotool.com


www.JoshuaSheridan.com

Ratings

Coolness 60% 3
Overall(Jam) 2.25 1065
Audio(Jam) 2.17 628
Fun(Jam) 2.16 1016
Graphics(Jam) 2.71 787
Humor(Jam) 2.87 511
Innovation(Jam) 2.23 950
Mood(Jam) 2.33 920
Theme(Jam) 2.23 1004

Feedback

ManicMiner
21. Apr 2015 · 17:14 UTC
Not entirely a game, but definitely an amusing five minutes - good job man, I bet you learned a lot :)
richiebranson
21. Apr 2015 · 23:50 UTC
Pretty cool interactive story. The pixel art brought me back to 1989, lol. Good work!
rodobodolfo
22. Apr 2015 · 02:12 UTC
This was fun! Congrats on your first game!
HessesAdventure
22. Apr 2015 · 02:15 UTC
A neat idea. A little unclear at times.
internetpaulicy
22. Apr 2015 · 02:18 UTC
Unfortunate indeed! I hope you make more interactive fiction games. pasting that dog head on the character was a really good idea. I think you could develop that into an interesting composite art style. I felt bad for Williamson. He seemed only too eager to please.
RoryD
23. Apr 2015 · 01:29 UTC
Good job for your first game! It's like an interactive story. It was very amusing!
DeadFragment
24. Apr 2015 · 23:07 UTC
A lot of thought has gone into the story which I appreciate, the transition between rooms felt a bit sudden and could've been made smoother, the graphic style was nice and had some decent sound effects.

-Neith
pkenney
24. Apr 2015 · 23:07 UTC
Good first time out, congrats!
Archonthewizard
25. Apr 2015 · 01:13 UTC
Pretty funny. Fun lil 2min adventure
OnlySlightly
25. Apr 2015 · 15:03 UTC
:( poor william. I liked the surprise when you realized the dog faced man...was a dog faced man :) It had a surreal quality to it and I quite enjoyed it
MaesK
04. May 2015 · 13:02 UTC
Interestingly weird. Or weirdly interesting.
deadbodyoutline
05. May 2015 · 22:16 UTC
Pretty unconventional entry :) I liked the story, very funny! Got a NullReference "something" error when attacking the first opponent. Also, when moving through the hall, some background objects, indicating moving could be useful.

Keep developing! :D