Town Is Mine by camlang
Ruin the reputation of your lifelong foe and take control over the city with a bunch of handy skills: blackmailing, hoax spreading, bribing and more! But be wary, you may see your old hangout photos in a newscast.
HOW TO PLAY
This game bears general mechanics of a card game. You play in turns. In each turns you can play any number of cards as long as you have influence points (golden coins). Each card has it's own cost and effects.
There're two types of cards: those that effect or affect opponent stats (red header), and those that effect or affect your stats (green header).
Stats are:
1. Community - your reputation among the folks
2. Politics - your reputation among polititians
3. Criminal - your reputation among mobs
All these stats add up to the general reputation.
Each player starts with 6 reputation (2 for each stat).
As soon as any of the stats goes lower than -20 or general reputation reaches -30 player looses. If the general reputation reaches 30 player wins.
Discard costs one influence point.
CREDITS:
Music by Jeaniro https://soundcloud.com/jeaniro
HOW TO PLAY
This game bears general mechanics of a card game. You play in turns. In each turns you can play any number of cards as long as you have influence points (golden coins). Each card has it's own cost and effects.
There're two types of cards: those that effect or affect opponent stats (red header), and those that effect or affect your stats (green header).
Stats are:
1. Community - your reputation among the folks
2. Politics - your reputation among polititians
3. Criminal - your reputation among mobs
All these stats add up to the general reputation.
Each player starts with 6 reputation (2 for each stat).
As soon as any of the stats goes lower than -20 or general reputation reaches -30 player looses. If the general reputation reaches 30 player wins.
Discard costs one influence point.
CREDITS:
Music by Jeaniro https://soundcloud.com/jeaniro
Ratings
| Coolness | 51% | 3 |
| Overall(Jam) | 3.66 | 165 |
| Fun(Jam) | 3.37 | 277 |
| Graphics(Jam) | 3.93 | 200 |
| Humor(Jam) | 3.80 | 88 |
| Innovation(Jam) | 3.27 | 395 |
| Mood(Jam) | 3.44 | 249 |
| Theme(Jam) | 3.41 | 478 |
seems like a game prepared from before.
Love the game mechanics and it also has a good replay value.
P.S. Characters are awesome :)
You can check our game too if you want http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=44367
I think it would be cool is different stats also had some effects on some cards - like you can get -2 politics to opponent in addition to -1 IF you have +5 criminal or more (and stuff like that).
That way you will have strategy to first get this much criminal before using this card, but it will be more cost effective than card without this sort of effects.
But that is just a thought. Great job anyway!
But is a good idea overall, I liked it :).
Right now is just matter of adding or substracting numbers. But adding some special cards, maybe something as simple as inmunities or multiplicators would make for a nice game.