{"author_link":"\/author\/butkeim\/","author_name":"Butkeim","author_uid":"51476","comments":[{"author_name":"MrSchlag","author_uid":"51516","time":"Apr 20, 2015 @ 6:08pm","epoch":1429552980,"text":"Greate game man ! love to use feather as a heavy falling object !"},{"author_name":"Damdoshi","author_uid":"45212","time":"Apr 21, 2015 @ 8:23am","epoch":1429604280,"text":"C'est un jeu tr&egrave;s simple, qui manque quand m&ecirc;me de challenge: on pose la plume, et c'est parti pour un mode automatique. L'id&eacute;e est tout de m&ecirc;me bonne et la r&eacute;alisation est bonne. La chute de la plume est r&eacute;aliste.\r<br\/>\r<br\/>\r<br\/>C'est ok pour le module Hack a rush, si tu parviens &agrave; obtenir 10 notes, ce qui ne devrait pas &ecirc;tre un probl&egrave;me."},{"author_name":"DNAteamld32","author_uid":"53051","time":"Apr 23, 2015 @ 8:26pm","epoch":1429820460,"text":"unplayable, I can not see anything more than a cloud..."},{"author_name":"SmallPhil","author_uid":"39162","time":"Apr 23, 2015 @ 8:28pm","epoch":1429820580,"text":"Nice game. I feel like it needs a goal or a loose condition. The feather fall looks nice, but you could make it look even nicer by slowing it before it changes direction. You can do that with easing (http:\/\/gizma.com\/easing\/)."},{"author_name":"DefectiveMelon","author_uid":"44221","time":"Apr 23, 2015 @ 8:29pm","epoch":1429820640,"text":"Cool enough concept. It's unfortunate you didn't have enough time to flesh it out more, but oh well"},{"author_name":"TheMeorch","author_uid":"44776","time":"Apr 23, 2015 @ 8:32pm","epoch":1429820820,"text":"I think there's a lot of potential with the gravity control mechanic.  I'd love to see what this might look like with a more dynamic set of enemies and other environmental characteristics (wind? flying enemies? dodging enemies?).  Congrats on your first LD, keep up the good work!"},{"author_name":"William Florencio","author_uid":"37954","time":"Apr 23, 2015 @ 8:48pm","epoch":1429821780,"text":"Theme well spent.\r<br\/>But a misses a little bit of challenge."},{"author_name":"Horsed","author_uid":"49897","time":"Apr 23, 2015 @ 9:51pm","epoch":1429825560,"text":"Absolutely not bad, considering you only worked for like one day at it."},{"author_name":"freaknarf","author_uid":"46874","time":"May 9, 2015 @ 8:31am","epoch":1431159960,"text":"Funny concept ! i had some issues with screen size and it seems endless but gameplay could fit for and mobile game :)"}],"images":["ld32\/51476-fb5753e7926becd5e3a716f19b230b06.jpg","ld32\/51476-0d25f5fe88028eb0d42a7a074e1e3c59.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/jkjznz6mq2fwndu\/Feather%20Killer.rar?dl=0","text":"Windows"},{"url":"https:\/\/www.dropbox.com\/s\/schgn2forfq1n9w\/Ludum%20dare%20%2332.rar?dl=0","text":"Source"}],"metadata":{"g_key":"12012","g_author":"51476","g_event":"LD32","g_eventkey":"27","g_subevent":"COMPO","g_urlkey":"12042","g_title":"Feather Killer","g_status":"UCHK1","g_place":"1125","g_commentcount":"9","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/51476-shot0-1429469348.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/51476-shot1-1429469348.png-eq-900-500.jpg"],"text":"A game in which you play a feather that can change it's gravity\r\n\r\nfirst Ludume Dare, I worked all the saturday on an unrealizable game with such deadline, came up sunday with this one without enought time to make it good. I hope I will be better at managing my time on the next Ludume Dare.\r\n\r\nC++\/SFML\r\n[LEFT MOUSE] \r\n[RIGHT MOUSE]\r\n\r\nkerrad_y","title":"Feather Killer"}