Potat0wned by MaddeMichael

[raw]
made by MaddeMichael for LD32 (COMPO)
THE REBAKE IS IN THE OVEN! http://potat0wned.maddestudiosgames.com/

===CONTROLS===

Mouse + click to aim and throw potatoes.

WASD (Default) Movement. Can be changed in game.

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DARN THAT PESKY MILITARY! Trying to modify and weaponise potatoes!
They should know only PURE potatoes are truly all-powerful.
Show those pesky peeps who the real over-gourd who grains over the rest is!

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AIM: Survive as long as possible, and Potat0wn as many people as you can! (Chuck lots of potatoes at them)

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Currently, there are 2 stages and 2 enemy types

STAGES: Station Street: A street based stage;
Sunset Ride: Ride on a train into the sunset

ENEMIES: Batters: run up and whack you
Tossers: Throw weaponised potatoes at you!

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Hehe, try to get 100 potat0wns, there *might* be something special in it for you...

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Other notes: Made in 48 hours for the Ludum Dare compo.
Woo! First time doing hand-drawn graphics instead of pixel art!
Also first minute long audio track:- fun fact, all sounds in the game came from my face!

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Anyways, try to have FUN!

Ratings

Coolness 17% 2292
Overall 3.21 512
Audio 4.11 25
Fun 3.39 276
Graphics 3.67 217
Humor 3.71 108
Innovation 2.42 973
Theme 3.63 320

Feedback

el_kloklo
20. Apr 2015 · 11:25 UTC
The bad guys throw cabbage at me! Rated the music for another entry, as I opened multiple tabs >_>
Dan4pope
20. Apr 2015 · 12:22 UTC
Was really fun, love the Potato music in the menu! :)
edve98
20. Apr 2015 · 12:32 UTC
Gameplay isn't that good on train level(or maybe I just don't know how to play properly), but audio is just the best! :D
Art isn't too bad also. Quite nice game
AinoraZ
20. Apr 2015 · 12:35 UTC
Graphics are pretty good and love the music! As a fellow potato game creator, I solute you! :D
indigo
20. Apr 2015 · 12:35 UTC
This thing has the best menu music ever.

I think the gameplay is a little lacking, at least I have no idea how to not die. (I realized I could "orbwalk" away from the military, but since they have ranged attacks and the map isn't very large, that doesn't really save me when there's 5+ soldiers on the screen.)
Toby Pinder
20. Apr 2015 · 12:46 UTC
Audio and visuals were excellent. Feels like being stun-locked while throwing limits ability to dodge/maneuver a bit. Got "stuck" in the map's ceiling at one point on the first level (climbed the largest building).

Feels like with a bit of a level design update (was a bit hard to navigate and avoid enemies on both levels) this is really something very cool indeed...
🎤 MaddeMichael
20. Apr 2015 · 12:48 UTC
Yeah, I know what you mean. I REALLY wanted to make the maps bigger, and there was gonna be more to do, but you know how it is with the time :P. I'll probably make an improved version in future

I gotta say though, I didn't expect the music to go down quite so well!

Thanks for the feedback, guys! :D
Madball
20. Apr 2015 · 13:27 UTC
OMG, so funny! I rated it potato/5!
Okay, you already know that potatoes are awesome. Let me tell you what isn't. The gameplay is plain, the walking speed is to slow to avoid enemies. Enemies sometimes get stuck behind each other, making them come one by one, and that's the only case of successful playing I experienced.
I think this game would be better if it was a side-scroller.
SkyWolf
20. Apr 2015 · 16:06 UTC
Oh the potato song made me fall in love.
rg_rem
21. Apr 2015 · 12:02 UTC
50 people, 2:02. fun game
43iscoding
22. Apr 2015 · 08:10 UTC
I would only leave the train level in game, it looks way better then the first one! Solid entry overall :)
🎤 MaddeMichael
04. May 2015 · 19:21 UTC
Been working on little something. You may want to check it out at:
http://potat0wned.maddestudiosgames.com/
mike.cullingham
11. May 2015 · 03:56 UTC
Like the audio. I don't really see any possibility of strategy other than clicking faster.
Xanjos
11. May 2015 · 15:05 UTC
Loved the potato song in the background although I would have preferred it if I could still move even while being pelted by what seems to be cabbages.