Kiss 'em all?! by Zcience
Blow kisses to all demon-girls in this dark world.
Disable Physics-Rendering (the green boxes) with F5!
----->UPDATE.2<----
I made the game more stable, resizable (even though the resolution won't change) and you can see your fps. The level is now finishable (before there were a few places you couldn't get out of).
AAAND Fixed a loading error introduced with the bugfixes...
Behold of beginners' work... We really didn't have any time left :D Saturday was eaten up by us trying to get the general engine to work, Sunday was illness day and Monday was panic day.
STILL a lot of fun!
Programmed with Java, using the libgdx library and a few extensions like box2d, box2dlight and ashley. I can post a link to the source code, if you're interested, but because of panic day there's a lot of really, really bad code...
Programmers: Tobias Meier, Fabio Gimillaro, David Liebemann
Art Design: Annika Kremer
Disable Physics-Rendering (the green boxes) with F5!
----->UPDATE.2<----
I made the game more stable, resizable (even though the resolution won't change) and you can see your fps. The level is now finishable (before there were a few places you couldn't get out of).
AAAND Fixed a loading error introduced with the bugfixes...
Behold of beginners' work... We really didn't have any time left :D Saturday was eaten up by us trying to get the general engine to work, Sunday was illness day and Monday was panic day.
STILL a lot of fun!
Programmed with Java, using the libgdx library and a few extensions like box2d, box2dlight and ashley. I can post a link to the source code, if you're interested, but because of panic day there's a lot of really, really bad code...
Programmers: Tobias Meier, Fabio Gimillaro, David Liebemann
Art Design: Annika Kremer
| Windows | http://gamejolt.com/games/platformer/kiss-em-all/61764/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=51742 |
Ratings
| Coolness | 30% | 2008 |
| Overall(Jam) | 2.65 | 944 |
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.SerializationException: Error parsing file: /tilesets/example.tmx
at com.badlogic.gdx.utils.XmlReader.parse(XmlReader.java:83)
at com.badlogic.gdx.maps.tiled.TmxMapLoader.load(TmxMapLoader.java:77)
at com.badlogic.gdx.maps.tiled.TmxMapLoader.load(TmxMapLoader.java:65)
at de.ludumDare_DT.ludumDare_DT_2015.game.Game.create(Game.java:96)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:143)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:120)
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: File not found: \tilesets\example.tmx (Internal)
at com.badlogic.gdx.files.FileHandle.read(FileHandle.java:136)
at com.badlogic.gdx.files.FileHandle.reader(FileHandle.java:163)
at com.badlogic.gdx.utils.XmlReader.parse(XmlReader.java:81)
... 5 more
I enjoyed the lighting effects, I do need to try box2dlights at some point. I felt the gameplay was simple yet it still had an aspect of difficulty. I liked the use of the theme and the art. It would have been a nice addition if there was audio in the game. Overall well done.