Dino Hipster Survival by zulman
Help Dino scientist Mr. Trexman save the planet and other dinosaurs from the asteroid. In this world Dinosaurs are very smart and they are familiar with all new mobile trends... Is it good for their anti-asteroids protections system? It's for you to decide :)
Sound by Dmitry Petyakin (dmpetyakin86@gmail.com), Alexander Urbanovich ( alexandrurban94@gmail.com)
I'm not the author of code behind the flying missiles and textures behind the explosions. Source by @SetTheBet of the original: https://github.com/AJirenius/MissileCommand.
Added after this @SetTheBet's message:
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I actually think you could tell people that you are not the author of the game (as claimed at itch.io). You're using the exact game I am livestreaming here: https://www.livecoding.tv/setthebet/videos/jKax8-small-game-from-scratch-gui . Not even replacing art, explosions, changing stroboeffect, tweaking missile and the arcs.. I know my gameproject is publically out there on github for everyone to use but.. the whole game in the gamejam? Claiming yourself as author?
I also understand it's your first time creating a game in Defold but the engine is actually so simple so you could probably easily create this yourself. Or watch my stream and create anything similar.
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Also i'm not the author of the pixel art Dino style, it's Google Chrome's offline mode texture with new coloring and clothes. Asteroid texture was just google by "asteroid pixel art image license free". Buttons texture and back star texture also weren't drawn by me, unfortunately i don't remember from which project them, but it something very old on my Work/Projects/ folder found by grep/find.
Sound by Dmitry Petyakin (dmpetyakin86@gmail.com), Alexander Urbanovich ( alexandrurban94@gmail.com)
I'm not the author of code behind the flying missiles and textures behind the explosions. Source by @SetTheBet of the original: https://github.com/AJirenius/MissileCommand.
Added after this @SetTheBet's message:
----
I actually think you could tell people that you are not the author of the game (as claimed at itch.io). You're using the exact game I am livestreaming here: https://www.livecoding.tv/setthebet/videos/jKax8-small-game-from-scratch-gui . Not even replacing art, explosions, changing stroboeffect, tweaking missile and the arcs.. I know my gameproject is publically out there on github for everyone to use but.. the whole game in the gamejam? Claiming yourself as author?
I also understand it's your first time creating a game in Defold but the engine is actually so simple so you could probably easily create this yourself. Or watch my stream and create anything similar.
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Also i'm not the author of the pixel art Dino style, it's Google Chrome's offline mode texture with new coloring and clothes. Asteroid texture was just google by "asteroid pixel art image license free". Buttons texture and back star texture also weren't drawn by me, unfortunately i don't remember from which project them, but it something very old on my Work/Projects/ folder found by grep/find.
i found it a bit mean, that you have to start over. i got to level 7 by randomly clicking ^^ and i do not feel like playing again to see the ending, because up to then it would be no challenge, followed by a single chance to continue or redo everything again - maybe it would fit in with the rest of the game better if you were able to replay the level?
i also liked the texts between the mission very much. compared to the game itself the texts were less 'polished'. i could image it would have fit the game, if the texts were not displayed as a block of text, but maybe broken in three parts, that are shown sequentially and where you would click through like textboxes in rpg. additionally i can imagine that rotating and squeezing the dino while talking would have been easy and nice! weeeee :)
anyway, great work!
@DrCicero - fixed, now you're able to replay the failed level
@KevKevOnFire - spam is not the strategy anymore, now weapon is able to overheat :)
Well done!
No but really, this is definitely my favorite game of the Jam so far. Graphics, Audio, Humor, and Gameplay are all super on point. Awesome take on the classic missle defender.
The explosions feel amazing too, so big kudos on whoever made those effects!
Minor critiques:
"Missile range" upgrade effect was unclear. Did it mean explosion radius?
Being unable to switch around upgrades made it feel kinda bad when losing a level multiple times.
The game is really cool. The bonus "+missiles" is a bit overpowered though.
Not sure about what missile range increase does. Also at least on web version it's possible to see the "seam" of the tile to the left of earth's sprite.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description. (you can already find several games from the jam there)
On my first go around, I was stuck on level 8/10 for the longest time, usually dying with about 10 seconds left... But with some dumb luck, I eventually got past that! I think my main problem was that I had put too many points in +Range, which unfortunately seems to make the missiles just curve right around the asteroids that need to die the most! I eventually got to level 10 on that run, but after that, I tried another run with getting as much in +Missiles as I could and doing +Speed when I didn't have the choice, and that journey to level 10 went much more smoothly.
Maybe an upgrade to throw extra ice packs on the missile launcher to make it overheat slower would be nicely paired with +Range, since +Range tends to require a lot of extra missiles to hit problem asteroids.
This game really makes me question my existence.. Are we in a dino simulation!? How can we know!?
Awesome game! I had lots of fun! :D
@lonesurvivor will fix it!
@Jelinib awesome idea, thank you! I will change +Range to +AntiHeat, and add auto rockets spread increase when taking +Rockets :)
I also understand it's your first time creating a game in Defold but the engine is actually so simple so you could probably easily create this yourself. Or watch my stream and create anything similar.
Despite that... I like the dinosaurs.
Nice sounds and good challenge!
I died at level 7
Congratulations!
/A
Nice texts (I read them All). Artstyle looks a bit strange with pixelart and vector together.
Maybe you should add some bonuses and moar levels beetween easy(<5) and hard levels(6+)
Very Good Job
The meteor spawning algorithm seems to ramp up dramatically after a few seconds and send a relentless hail of meteors after sending them in one at a time for a while. I found that once this happened if you tried to actually aim at the meteors you would waste most of your missiles and overheat, but if you just fired off vaguely off into the distance, the random scattering of the missiles would hit a lot more meteors, but occasionally the smaller, faster meteors would break through, so it became kind of random.