Checkpoint by misterwalter

[raw]
made by misterwalter for LD32 (COMPO)
Unconventional warfare is a nice way of putting it. When I saw the theme, I thought about the people who fight with bombs. Checkpoint puts you into their shoes. You have an explosive vest, a vendetta, and no other options, as far you can see.
Obviously this could be massively offensive, so please keep in mind that I only had 48 hours to make it, so I couldn't think through everything. I still managed to slip a some subtle things in, but I'd really appreciate feedback on how this game could have a "better message," and what that might mean.

There are three characters, each working somewhat differently.
From the left:
The Smooth Talker can convince guards that they are friendly, as long as they stand near to them for a second or two. They detonate by pressing Q or E.
The Brute is horrifically resilient, taking bullets in stride...to a point. She tears anyone she touches limb from limb, and detonates on death.
The Runner has two bombs, one in each hand. Drop the left with Q, drop the right with E. They will explode a few seconds after being placed.

All of them move around with WASD, and run with SHIFT.

Once they die, you'll be taken back to the hideout, they will however remain dead. You can hit R at any time to restart a level, but once you leave, you cannot return.

Your goal is to destroy the occupying soldiers in green, but there are innocent people everywhere.

CLICK ONE THE THE CHARACTERS TO START
I PROBABLY COULD HAVE PUT SOME MOTION IN THE MENU SCREEN SO THAT IT DOESN'T LOOK EXACTLY LIKE THE MAIN SCREENSHOT BUT I DIDN'T
WHOOPS

Play on the web, or download for windows. Source and Windows version are at the bottom of the (download) page.

Ratings

Coolness 35% 1856
Overall 2.65 967
Fun 2.61 883
Graphics 2.57 834
Innovation 2.78 765
Mood 2.74 701
Theme 2.65 968

Feedback

Jan Peter (jpdev)
20. Apr 2015 · 04:57 UTC
Had problems locating myself on the first try or understanding what was going on - but reading the game description did help and explain things.

But when the smooth talker had talked all green soldiers in the level into liking him, I could not figure out what todo next.

Also I guess bombs are not really unconventional.. (but I am one to talk on that.. my monkey it throwing feces, not very unconventional either, for monkeys at least.)
factorial
20. Apr 2015 · 05:18 UTC
I thought the web link would be a web-playable game.
Naphier
20. Apr 2015 · 05:21 UTC
Pretty weird. Worth re-trying. Sirens are annoying. Will mute and spend more time with this later :)
Bitterdeath
20. Apr 2015 · 05:24 UTC
Moving around seemed difficult for some reason. The concept is cool though!
leafo
21. Apr 2015 · 09:16 UTC
Interesting idea
Orava
22. Apr 2015 · 08:29 UTC
Mute button would be greatly appreciated. It's suuuper loud.
erdos
28. Apr 2015 · 11:24 UTC
This was really fun, super hard and there was actually quite a lot in here, i couldn't beat any of the levels but i played it for a long time!