Mow-A-Mole by TeamSpatch

[raw]
made by TeamSpatch for LD32 (JAM)
What is the worst nightmare of every honest gardener ?

The terrible MOLES !
Crunch it, Slice it, Mow it !
MOW THE MOLES !

But don't forget to make your garden beautiful.

PS: there should be a WebGL version soon, after we'll successfully export a working version.

Ratings

Coolness 65% 3
Overall(Jam) 3.41 346
Audio(Jam) 3.64 139
Fun(Jam) 3.15 454
Graphics(Jam) 3.80 255
Humor(Jam) 3.50 196
Innovation(Jam) 3.24 414
Mood(Jam) 3.23 395
Theme(Jam) 3.70 272

Feedback

chipcaramel
21. Apr 2015 · 12:12 UTC
Grade A, across the board. A very fun way to spend a coffee break: Murdering helpless critters.

...well, they're virtual helpless critters, it's totally okay.
Kep
21. Apr 2015 · 14:17 UTC
I got closest to the goal on my first try, but I felt hopeless after try three and gave up. Still one of the better entries I have played.
monkeedude1212
21. Apr 2015 · 19:05 UTC
Good audio, graphics, and though perhaps not too exciting, the gameplay felt solid.
boateye
21. Apr 2015 · 19:15 UTC
I was able to finish the game once. i like the art style, and it was pretty fun to mow my lawn. the instructions took a couple times to read to comprehend, but once understood, the game was fun. Not the game feels fine how it is. adding some variations via power ups, and different mole types might be fun.
daltostronic
21. Apr 2015 · 19:18 UTC
I like the idea with this disappearing grass :D
sebasRez
21. Apr 2015 · 19:21 UTC
Who needs grass anyway! Nice overall game! I liked the voxel style, the music was good, and now I hate moles. Awesome work!
parzivalTheVirtual
21. Apr 2015 · 19:28 UTC
It's cute and the effort for details is appreciated. It's got all it needs except a quit button and Escape doesn't work. Got a bit boring after a few kills but it was fun nevertheless. Good job.
dunin
22. Apr 2015 · 13:36 UTC
Good graphics and sounds. Difficult but fun. Could help it the grass would regrow after a time.
commodoreKid
22. Apr 2015 · 15:32 UTC
Removing moles is fun but doesn't last too long. Music could be better.
gormed
23. Apr 2015 · 10:45 UTC
Pretty solid, some variation would be nice, but overall entertaining!
Red_Fan games
23. Apr 2015 · 22:52 UTC
MUAHAH DESTROY DESTROY!!!!! >:)
SamH
26. Apr 2015 · 18:40 UTC
Really too difficult for me, but great game! I enjoyed playing it despite never winning a single time :) 5/5 for fun.
DKoding
27. Apr 2015 · 22:02 UTC
Web entry not found
🎤 TeamSpatch
27. Apr 2015 · 22:09 UTC
@DKoding: indeed, I've just fixed it. Thank you !
Tselmek
29. Apr 2015 · 20:30 UTC
Very solid entry and interesting gameplay. The graphics and sounds are really nice.
Xanjos
01. May 2015 · 15:45 UTC
Took me some time to work out that brown patches were bad but I liked the concept and I loved the voxel art style you used. In terms of gameplay, I found the quickest winning solution was to straight up ignore the molehills and only take them out if they're very near. Also it's a bit pointless to continue playing if there are no possible green patches available.
steboots
03. May 2015 · 20:09 UTC
I hate to admit that I probably laughed harder than I should've for the victory screen.

All in all, the music worked well, if the game was any longer it would've been too repetitive, but it wasn't so it worked.

The graphics were consistent for the game, sound effects were nice, and approach was well executed. What stands out the most is the flow of user input and visuals responding. Excellent entry.
Zeriver
04. May 2015 · 18:20 UTC
Really fun game with great mood. I like the gameplay mechanics, player has to plan ahead to win (which is tricky), it's almost a puzzle game. Pretty graphics and nice audio.