Mow-A-Mole by TeamSpatch
What is the worst nightmare of every honest gardener ?
The terrible MOLES !
Crunch it, Slice it, Mow it !
MOW THE MOLES !
But don't forget to make your garden beautiful.
PS: there should be a WebGL version soon, after we'll successfully export a working version.
The terrible MOLES !
Crunch it, Slice it, Mow it !
MOW THE MOLES !
But don't forget to make your garden beautiful.
PS: there should be a WebGL version soon, after we'll successfully export a working version.
| Windows / OS X / Linux | http://nekith.itch.io/mow-a-mole |
| Unity Web Player | http://errant-works.com/media/corporate/games/MowAMole.html |
| Source (Unity) | https://github.com/TeamSpatch/MowAMole |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=50621 |
Ratings
| Coolness | 65% | 3 |
| Overall(Jam) | 3.41 | 346 |
| Audio(Jam) | 3.64 | 139 |
| Fun(Jam) | 3.15 | 454 |
| Graphics(Jam) | 3.80 | 255 |
| Humor(Jam) | 3.50 | 196 |
| Innovation(Jam) | 3.24 | 414 |
| Mood(Jam) | 3.23 | 395 |
| Theme(Jam) | 3.70 | 272 |
...well, they're virtual helpless critters, it's totally okay.
All in all, the music worked well, if the game was any longer it would've been too repetitive, but it wasn't so it worked.
The graphics were consistent for the game, sound effects were nice, and approach was well executed. What stands out the most is the flow of user input and visuals responding. Excellent entry.