{"author_link":"\/author\/mrlarryli\/","author_name":"Larry","author_uid":"42281","comments":[{"author_name":"Lyxilion","author_uid":"42229","time":"Apr 21, 2015 @ 9:35am","epoch":1429608600,"text":"Nice litle game."},{"author_name":"stvr","author_uid":"26473","time":"Apr 23, 2015 @ 2:40am","epoch":1429756500,"text":"Really simple but quite fun!"},{"author_name":"fauge","author_uid":"40489","time":"Apr 23, 2015 @ 2:47am","epoch":1429756920,"text":"reached 3, how much time did you have to work on it? nice job getting something done!"},{"author_name":"Larry","author_uid":"42281","time":"Apr 23, 2015 @ 3:04am","epoch":1429757940,"text":"I spent most of Sunday plus a few hours on the other days to do all the work."},{"author_name":"GagaPete","author_uid":"16147","time":"Apr 23, 2015 @ 10:22am","epoch":1429784220,"text":"Pretty simple but a lovely interpretation of the theme. Got to 3 after figuring out what to do."},{"author_name":"Jakob37","author_uid":"50156","time":"Apr 23, 2015 @ 4:56pm","epoch":1429807860,"text":"Nice and enjoyable :) Made it to level three!"},{"author_name":"emmelineprufrock","author_uid":"22454","time":"Apr 24, 2015 @ 4:24am","epoch":1429849140,"text":"Unique concept."},{"author_name":"OnlySlightly","author_uid":"1959","time":"Apr 24, 2015 @ 4:24am","epoch":1429849140,"text":"that was really cute, it was fun playing with the physics using the stick."},{"author_name":"bace1000","author_uid":"51950","time":"Apr 25, 2015 @ 3:57pm","epoch":1429977120,"text":"Good, but a little too hard for me :("},{"author_name":"sanojian","author_uid":"7542","time":"Apr 26, 2015 @ 1:42pm","epoch":1430055420,"text":"Very original game.  Needs some effects when the giants are hit.  The rock felt a little bit too floaty too.  Overall very good."},{"author_name":"alex31016","author_uid":"52626","time":"Apr 26, 2015 @ 9:37pm","epoch":1430083920,"text":"Good idea for the unconventional weapon and different gameplay."},{"author_name":"cdgugler","author_uid":"15070","time":"May 3, 2015 @ 2:40am","epoch":1430620500,"text":"I couldn't get enough of popping the enemies up in the air, it was surprisingly fun just running around seeing what I could do. I managed to get stuck on the side of one and levitate in the air. I think this game would be great to build out more and expand with the existing popup mechanics."}],"images":["ld32\/42281-56f13e51a13ba2796001c41d17ad353b.jpg"],"links":[{"url":"http:\/\/mrlarryli.itch.io\/popupstick","text":"Web"}],"metadata":{"g_key":"12186","g_author":"42281","g_event":"LD32","g_eventkey":"27","g_subevent":"JAM","g_urlkey":"12216","g_title":"Popup Stick","g_status":"UCHK1","g_place":"926","g_commentcount":"12","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/42281-shot0-1429579111.png-eq-900-500.jpg"],"text":"You have a popup stick. A popup stick is a stick that causes objects it touches to fly straight up in the air. Defeat as many foes as you can. There is no cap on difficulty level at the moment. All it does right now is add more foes per difficulty level. I hope you enjoy playing it. \r\n\r\nThe art and sound could use way more work. The game is not finished as I didn't have enough time. It is playable but doesn't have much variety. This was made with Phaser HTML5\/WebGL framework, Brackets editor, Texture Packer, and Pyxel Edit. I will continue working on this game a bit more after Ludum Dare 32 is over.  \r\n\r\nPlease let me know the highest difficulty you reached. Thanks for playing.\r\n\r\nNotes:\r\n* It takes a few hits to kill a foe. There is an audio cue when you make a hit.\r\n* There is a different audio cue when your character gets hit.\r\n* It restarts immediately if your character dies. The difficulty stays the same.","title":"Popup Stick"}