AllergicRun by filipe.silva

[raw]
made by filipe.silva for LD32 (JAM)
Allergic Run, it is a platform game where the character uses as a weapon the allergies of the enemies. The projectiles available are Peanuts, shrimp, cat hair and milk. The game has as a characteristic to individual competition where takes the player to improve his own survival time.

As first contact with Unity and the Ludum Dare for a large part of the group, a game in 72 hours was above all a possibility of learning and improvement.
Thank you

-----How to play-----
Each has a different zombie allergy. Whites are allergic to peanuts, green are allergic to animal hair, red is allergic to shrimp and blue are allergic to milk. To launch the missiles must use the keys Q, W, E and R. Use SPACE to jump. When the player dies, just click on the screen to display the menu GameOver.

***** Attention ******
The game is best seen in windowed mode. For this simply check the "Windowed" box in the previous setup screen to start the game.

Team:
-Alexandre Morales
-Andressa Cruz Nepomuceno
-Filipe Freitas da Silva
-Giovanni Migon
-Rodrigo Nogueira Wuerdig

Ratings

Coolness 62% 3
Overall(Jam) 2.85 818
Audio(Jam) 2.91 457
Fun(Jam) 2.61 819
Graphics(Jam) 2.85 728
Humor(Jam) 2.03 880
Innovation(Jam) 2.39 874
Mood(Jam) 2.34 919
Theme(Jam) 3.53 391

Feedback

Trafulgoth
21. Apr 2015 · 22:44 UTC
OVERALL: Enjoyable. I spent about 5~10 minutes playing. Memorizing which enemy corresponds to which button took a few tries. Eventually, I discovered that you can simply jump over enemies if you want. (3 stars).

INNOVATION: It seems like a fairly normal infinite runner. Matching attack types to enemy types was interesting though. (2 stars).

FUN: I enjoyed the mechanic challenge of jumping over enemies and the mental challenge of associating a particular key to a particular color of enemy. The time-trial aspect also adds to the replayability and thus the fun. (3 stars).

THEME: Allergies are a really interesting weapon, and very rarely used. (5 stars).

GRAPHICS: Simply yet serviceable. Nothing to write home about, but they didn't get in the way either and also did a good job of highlighting the important game elements through the use of contrast. (3 stars).

AUDIO: I really enjoyed the music, but there weren't any sound effects! (3 stars).

HUMOR: It does not seem that this game was made with humor in mind, which is fine. (1 star).
Jellyhard
24. Apr 2015 · 17:05 UTC
Nice game. I'm digging the sprite art background with the parallax effect.
And just out of curiosity: are you guys from Brazil by any chance?
monkeedude1212
24. Apr 2015 · 17:05 UTC
Not a bad running game. My only real feedback would be to adjust the paralaxing of the background to work with the same speed as the enemies; currently it looks like you're running really fast with the buildings behind you moving quickly, but the enemies you're trying to avoid move slower than the background, which makes it feel as if they are running "with" the player rather than "against the player" - but their walking animation looks as though they run towards the player.

Aside from that, great work!
Prowler
24. Apr 2015 · 20:46 UTC
Quite a good game! Did you do the sprites on your own? Using allergies as a weapon is definitely worth 5 points. Good job!
ConflictiveLabs
24. Apr 2015 · 20:54 UTC
Good, but a little too repetitive. Also the gameplay it's not intuitive, a HUD with the color and the corresponding letters would help a lot
🎤 filipe.silva
24. Apr 2015 · 21:15 UTC
A new version of the game is being worked and so this version is ready we will post.
jcsirron
25. Apr 2015 · 23:30 UTC
I think this game has potential, but the jittery background (possibly my computer) and the blurry background and characters made it a little tricky to recognize the which allergy to use. Overall, I liked the game, though.
Octopus Melange
25. Apr 2015 · 23:30 UTC
O.2
I.2
F.1
T.2
G.3
A.3
H.0
M.1
Above ratings by a 6yr old boy
elitegoliath
30. Apr 2015 · 23:51 UTC
Well done man! This game was really fun, I enjoyed your unconventional weapon haha, very creative, especially for a Jam entry. Bravo!
nihilaleph
04. May 2015 · 01:37 UTC
I liked the art and the music! I just think there could be a little more of a gameplay, either other possible actions or the game gets difficult through time, it just seemed repetitive... but other than that great work!
Saker Games
04. May 2015 · 08:23 UTC
Yeah. Run forest! RUN! Nice work.
Creative Sectors
04. May 2015 · 09:55 UTC
Lazarus-omin (from Creative Sectors):
A little to repetitive for my taste, but the game works just fine. With a little practice you can easily determine which projectiles needed to be thrown at enemies. Weapon-wise, the unconventionality is present. I've noticed a little something: if you die, you can still shoot, laying down. Maybe that's worth a fix. :)

Congratulations for submitting the game, keep up the good work!
Exeneva
05. May 2015 · 06:44 UTC
Overall, not a bad entry, but it seems lacking in genre innovation.
volkoivan
05. May 2015 · 06:55 UTC
Good, but very easy
Did 125 seconds at the second run. At the second because at the first one I don't get that you can shoot allergies at zombies
The music is nice, but that's totally not yours :) So I don't know why you decided to compete in audio section.
Also, why is everything so blurry? Nice idea, but you really need to make a picture a bit more sharp
CiderPunk
05. May 2015 · 12:47 UTC
there's a jump button??!? bit simple but it looked and sounded nice.
also, what's with people pasting their scores? I hope I don't get rated by that 6y/o, harsh!!
deadbodyoutline
05. May 2015 · 21:48 UTC
Haha, cool game! Little difficult to proper use the right projectiles. The audio is nice too! But it's strange you running fast and zombies coming at the same velocity of the buildings.

Good work!