Burrito Socorrista‏ by Gipzo
What happens, when Zombies meet burritos? A tastiest zombocalypse! See for yourself as you try to survive with only burritos at your disposal.
Explore the city, find ingredients, make burritos and fight zombies with鈥檈m.
Move
A,D - move
W or Space - jump
Left click - throw left Burrito
Rightclick - throw right Burrito
Mousewheel - switch burritos while in Burrito Maker
Find Ingredients
Zombies come in waves and get stronger with each wave.
There are 4 spots on the map where you can find ingredients. They respawn each wave. So you have to check them often to find most ingredients.
Make burritos
You can make them in you trailer, using ingredients that you find. Let your inner chef out and experiment, as each ingredient have different effects and combined they make have powerful cominations.
Dead? Play again
The game has 6 types of zombies, with different abilities.
5 types of wrapping, 5 main ingredients, 11 additional ingredients and 5 sauces - it have great replayability :)
Tools
Unity 5
Blender
Sketchup
Paint.net
Photoshop cc
People
Artyom Shambalyov aka Gipzo - Modelling, Programming, Art
Nikita Bobchenko - Game-design, Testing
Thanks
Kevin MacLeod for awesome music
Google SketchUp Warehouse for some background models
P.S. By the way, some of old-old cheatcodes are working ;)
Updated 21.04.2015:
- Added OS X Build
- Changed WebPlayer hosting to Itch.io
- Right click is working in WebPlayer
Explore the city, find ingredients, make burritos and fight zombies with鈥檈m.
Move
A,D - move
W or Space - jump
Left click - throw left Burrito
Rightclick - throw right Burrito
Mousewheel - switch burritos while in Burrito Maker
Find Ingredients
Zombies come in waves and get stronger with each wave.
There are 4 spots on the map where you can find ingredients. They respawn each wave. So you have to check them often to find most ingredients.
Make burritos
You can make them in you trailer, using ingredients that you find. Let your inner chef out and experiment, as each ingredient have different effects and combined they make have powerful cominations.
Dead? Play again
The game has 6 types of zombies, with different abilities.
5 types of wrapping, 5 main ingredients, 11 additional ingredients and 5 sauces - it have great replayability :)
Tools
Unity 5
Blender
Sketchup
Paint.net
Photoshop cc
People
Artyom Shambalyov aka Gipzo - Modelling, Programming, Art
Nikita Bobchenko - Game-design, Testing
Thanks
Kevin MacLeod for awesome music
Google SketchUp Warehouse for some background models
P.S. By the way, some of old-old cheatcodes are working ;)
Updated 21.04.2015:
- Added OS X Build
- Changed WebPlayer hosting to Itch.io
- Right click is working in WebPlayer
Ratings
| Coolness | 78% | 2 |
| Overall(Jam) | 3.52 | 267 |
| Fun(Jam) | 3.60 | 165 |
| Graphics(Jam) | 3.57 | 373 |
| Humor(Jam) | 3.76 | 97 |
| Innovation(Jam) | 2.98 | 595 |
| Mood(Jam) | 3.46 | 237 |
| Theme(Jam) | 3.85 | 159 |
I really likes the mood of it! It's a fine piece of Burrito!
5 types of wrapping, 5 main ingredients, 11 additional ingredients and 5 sauces - it have great replayability :)
P.S. By the way, some of old-old cheatcodes are working ;)
But still a great idea, I've been all my life wondering why didn't we have some zombies&burritos games :D
The main point to leave burrito stand is to get new ingredients...
By the way, cheat codes are iddqd and idkfa ;)
But yeah, area is a bit large. Though it was larger at first :)
It's a bit repetitive but becomes more in,teresting as the upgrades appear
I like that you implemented leaderboards
I guess we should make separate version with more fun waves... now I'm trying to port this to OSX.
I wasn't able to unlock more than one ingredient though, you should make it easier to do it.
It is funny and satisfacting, but the difficulty curve is too flat.
The gameplay itself is pretty repetitive -- there needs to be some sort of ammo constraint or cooldown to keep you from just spamming burritos.
Now we're working on slightly modified version of the game - I guess we'll do a post with links on this week...
Finally I get an explanation!