Soul Of The Forest by Multiplexor

[raw]
made by Multiplexor for LD32 (COMPO)
Civilization has made struggle in The Forest, it's inhabitants perish while trying to run away from it. You and your Spirit friend are two of the last survivors, and when you see that there's nowhere else to run, your friend sacrifices himself to give you one last chance to fight! Use his soul to defeat the civilization!

The game is a 2D Platformer, where you shoot a bouncing ball that can mash your enemies into a pulp. Played with Mouse and Keyboard.


P.D: Thanks everyone for the comments and ratings, it really helps a lot! Oh, and if you want to skip the Intro you can do it pressing "Esc".

Ratings

Coolness 64% 3
Overall 3.76 113
Audio 3.40 179
Fun 3.64 152
Graphics 3.76 177
Humor 2.76 522
Innovation 3.00 618
Mood 3.46 185
Theme 3.39 515

Feedback

sharpcoder
20. Apr 2015 · 03:05 UTC
Really nice graphics. My favorite part is how health is managed. I love that you lose a part of yourself, literally.
Birke
20. Apr 2015 · 03:06 UTC
Good controls and nice looking particle system on the guy you control. I would have liked to move a bit faster. The enemies were well designed as well. I would have liked to be able to skip the intro cutscene. Not really in the mood for that at 4am in the morning ;)
winmac32
20. Apr 2015 · 03:12 UTC
Wow. That was really fun. The graphics were well done, too.
bpvelloso
20. Apr 2015 · 03:18 UTC
Fantastic game! Congratulations, the gameplay is awesome and the sounds are great, I just think about the square shape of the enemies, it can be a problem, and it is, over all in the last boss, the boss is not able to reach the hero.
allanolivei
20. Apr 2015 · 03:23 UTC
Congratulations, the game was very good.
Already downloaded the source code and am studying it.
🎤 Multiplexor
20. Apr 2015 · 03:34 UTC
@allanolivei
Nice :D, Let me know if you have any doubt, and I apologize in advance for the disorder of some parts of the code...
KedumeBits
20. Apr 2015 · 11:27 UTC
I love the movement of the player. Nice physics. Very good game.
MrDave
20. Apr 2015 · 11:30 UTC
Its great to see an intro video because they are so rare, but maybe make it skiable after the first time you have watched it. However that is such a minor grumble on what is an excellent game.

Top marks for graphics for sure! You have obviously put in a load of polish and I think this game will rate really high.
BraindeadGeo
20. Apr 2015 · 11:31 UTC
"I'll also miss you" made me chuckle far too much. It's a lovely game though, great looking too!
Marcus316
20. Apr 2015 · 11:49 UTC
The game was interesting to play and decently fun. It felt very short, though. A decent choice of unconventional weapon.

The bg music was pleasant, and there were decent sfx. However, it wasn't easy to figure out if I was actually doing any damage to the enemies. My first play through, I didn't kill any enemies until I got to the boss, because I couldn't figure out if I was doing anything by hitting them with the ball. I did figure it out on my second time through, though.
manabreak
20. Apr 2015 · 11:51 UTC
Nice job! The graphics were a bit inconsistent, the player was done really well, but the enemies were a bit "meh". Nevertheless, I liked it, and played through the whole thing. :)
Marek Lisý
20. Apr 2015 · 11:53 UTC
Very nice game! Cute particle graphics, I love it!
syawqy
20. Apr 2015 · 12:47 UTC
I like those liquid effect thing
Celt
20. Apr 2015 · 17:40 UTC
This was fun to play! I really like those particle effects and the movement feels totally smooth. The enemies are freaking me out :D
Tijn
20. Apr 2015 · 19:03 UTC
This is a really amazing game. I can't believe you did all this in just a weekend. It looks great, it sounds great, it plays great. I'll come back to this one for sure!
Hyoga-3D
20. Apr 2015 · 20:17 UTC
Nice game, controls play very well, but could work on graphics more.
calavera
20. Apr 2015 · 22:05 UTC
I really like the slime sort of effect on the player. the soul weapon is also very fun.
awestsecurity
21. Apr 2015 · 01:23 UTC
Very fun game. Solid level design and the mechanics worked great. I think the AI could use an upgrade. The enemies just seemed to get mad and wait for me to kill them. It would be cool to zoom out for the boss fight. I stayed in the corner and never really got to see much of it.
Homero
21. Apr 2015 · 06:58 UTC
Very funny game! Congratulations, it is very original!
GameDevExtreme
21. Apr 2015 · 18:16 UTC
I will comment with a link to gameplay and review video soon.
🎤 Multiplexor
21. Apr 2015 · 22:25 UTC
GameDevExtreme: Thank you very much :D
CodeNMore
21. Apr 2015 · 23:27 UTC
Great game, very fun indeed, it feels good too!
GameDevExtreme
22. Apr 2015 · 11:15 UTC
https://www.youtube.com/playlist?list=PLNKGFlGVzSYpVQJmPapvNISiHavhMJUDs it is somewhere between episode 16 - 24. use thumbnail to find. might be in more than one episode.
gnx
24. Apr 2015 · 19:15 UTC
Very impressive! The weapon has a great feel to it and the design really makes you use it in very interesting ways :)

Graphics look super nice and the background music is fitting and suspenful.

Really impressive work in terms of overall design, supported by wonderful execution.
Blobo
25. Apr 2015 · 01:48 UTC
Really well done! really nice concept and i loved the art. the music was grat too, and the weapon was indeed unconventional.
SamH
26. Apr 2015 · 18:32 UTC
An excellent game! It might be a bit too easy, but I definitely enjoyed playing it. Congrats for having music, checkpoints, a boss battle, and a working Linux version! Makes me wish for more levels using the game mechanics, with different themes, new enemies, new hazards.
Chris Mondok
02. May 2015 · 00:33 UTC
The player looks pretty cool, but it's very hard to tell where his bounds end, which makes platforming awkward.
Chaoseed
02. May 2015 · 01:51 UTC
Really awesome animation and particle effects! The characters are cute, even the 'monsters'. The gameplay is pretty solid, and the bouncing ball physics is neat. It's certainly an 'unconventional' idea too, so that's good.
LandoSystems
02. May 2015 · 01:53 UTC
What a lovely art style. Fun game play and solid conrols. Great work!
NightShadow0
02. May 2015 · 19:07 UTC
Solid entry. A little too easy, especially the boss, but enjoyable all around. Nice work!
Omiya Games
08. May 2015 · 03:37 UTC
Kind of wish the character moved faster, but other than that, thought it was a really solid entry. Those camera shakes are really nice.
Jupiter_Hadley
20. May 2015 · 15:57 UTC
Cute little soul! Neat game. I included it in part 12 of my Ludum Dare 32 compilation video series, if you would like to take a look :) https://youtu.be/m_vzNeNUn1c