{"author_link":"\/author\/davidb\/","author_name":"davidB","author_uid":"20693","comments":[{"author_name":"peecestudios","author_uid":"52769","time":"Apr 22, 2015 @ 10:55pm","epoch":1429743000,"text":"Nice game for being unfinished. Its just dark.."},{"author_name":"davidB","author_uid":"20693","time":"Apr 23, 2015 @ 12:06pm","epoch":1429790460,"text":"Thanks, I'm working on a post-compo version."},{"author_name":"OnlySlightly","author_uid":"1959","time":"Apr 25, 2015 @ 4:38pm","epoch":1429979580,"text":"I liked the idea of having this rag tag crew that have nothing in common, band together to defeat the rectangles :)"},{"author_name":"Frozenfire92","author_uid":"51130","time":"Apr 25, 2015 @ 4:43pm","epoch":1429979880,"text":"It was an interesting idea. I wasn't quite sure what weapon to use on each enemy"},{"author_name":"jovoc","author_uid":"34","time":"Apr 25, 2015 @ 5:05pm","epoch":1429981200,"text":"I didn't understand how to play. I couldn't get anything to shoot or do anything. The main view was just solid black rectangles for me."},{"author_name":"davidB","author_uid":"20693","time":"Apr 25, 2015 @ 5:15pm","epoch":1429981800,"text":":-( The black rectangles is a bug I have with some opengl driver (eg: macosx)"},{"author_name":"bace1000","author_uid":"51950","time":"Apr 25, 2015 @ 6:21pm","epoch":1429985760,"text":"That was pretty funny! Well done :)"},{"author_name":"Jajo","author_uid":"48984","time":"Apr 25, 2015 @ 6:22pm","epoch":1429985820,"text":"Shame it's unfinished, still pretty fun"},{"author_name":"ShaunJS","author_uid":"40711","time":"Apr 25, 2015 @ 7:46pm","epoch":1429990860,"text":"I liked where this was going! I've seen a couple of entries play around with selecting the 'correct' weapon I think it's a neat approach. There's kind of a frantic-ness to it. I think it would be neat if all of the enemies etc were symbols as opposed to text but I presume that was probably part of the plan.\r<br\/>\r<br\/>It took me a moment to realize that there was an ammo system and I couldn't quite work out how the multipliers worked either, but it's an interesting start! Good job!"},{"author_name":"Dietrich Epp","author_uid":"7606","time":"Apr 25, 2015 @ 8:34pm","epoch":1429993740,"text":"I wasn't sure what the symbols above the character types at the top meant, and when I saw numbers appear like &quot;01x03&quot; I had no idea what those meant either.  I can tell there's an interesting concept underneath it all, however."},{"author_name":"Martin Vilcans","author_uid":"10862","time":"Apr 26, 2015 @ 8:40am","epoch":1430037300,"text":"Tried the &quot;Java 8&quot; download, which failed with java.io.FileNotFoundException: http:\/\/alchim31.free.fr\/download\/ld32\/jres\/jre-1.8.0.20-linux-x64.jar\r<br\/>\r<br\/>Maybe because the Java version on my system is 7.\r<br\/>\r<br\/>Anyway, I tried the Linux download instead. It has some rendering problem because all the images were just black. So I couldn't rate unfortunately."},{"author_name":"SamH","author_uid":"26183","time":"Apr 26, 2015 @ 12:07pm","epoch":1430049720,"text":"I&rsquo;m afraid the game only display dark tiles on Linux, so it&rsquo;s not playable :("},{"author_name":"kunzbe","author_uid":"20508","time":"May 2, 2015 @ 12:37pm","epoch":1430569920,"text":"hm, A rail shooter. have not seen for a long time."},{"author_name":"block97","author_uid":"51145","time":"May 3, 2015 @ 5:01pm","epoch":1430672160,"text":"Nice Concept, Could use a bit of polishing but really good for 48 hours! Congrats."},{"author_name":"gillyadrien","author_uid":"52777","time":"May 7, 2015 @ 10:05pm","epoch":1431036000,"text":"Overall pretty fun once you get the hang of it. Good work!"}],"images":["ld32\/20693-103cdb1d08eef28817a32593ea759ebe.jpg","ld32\/20693-8b083523493d8ed8a9b468201c840d21.jpg"],"links":[{"url":"http:\/\/alchim31.itch.io\/the-dispatcher","text":"Download"},{"url":"https:\/\/github.com\/davidB\/ld32_the_dispatcher","text":"Source"}],"metadata":{"g_key":"12282","g_author":"20693","g_event":"LD32","g_eventkey":"27","g_subevent":"COMPO","g_urlkey":"12312","g_title":"the dispatcher","g_status":"UCHK1","g_place":"1073","g_commentcount":"15","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/20693-shot0-1430035957.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/20693-shot1-1430035957.png-eq-900-500.jpg"],"text":"A rail shooter. Where you should choose the better weapon for each target to have the best multiplicator.\r\n\r\nTo select your weapon use 1\/2\/3\/4 or a\/z\/e\/r or q\/w\/e\/r\r\nUse the mouse to target and click to shoot.\r\n\r\nFind the right weapon was part of the game. Tips: the weapons are listed above the icon of card (sorted by multiplicator).\r\n\r\nThe game is unfinished :\r\n\r\n* no sound\r\n* no end (no target will be spawned after 60s)\r\n* no intro\r\n* no level or progression\r\n* missing graphics (place holder)\r\n* missing polish (animation, ...)\r\n\r\nMaybe I'll make a post-compo version.\r\n\r\nUPDATE-2015-04-26 : fix black rectangles\/images (I hope)\r\n\r\nTools: Xtend, Eclipse, jMonkeyEngine, JavaFX, Inkscape, Gimp, Linux","title":"the dispatcher"}