WORD OF POWER by iceburg7

[raw]
made by iceburg7 for LD32 (COMPO)
You must speak the word of power that will destroy the world.

You know a few characters.

Perhaps if you combine them, you could remember a few more.


This game is written entirely in HTML/CSS/JavaScript/JQuery, so it will run right in a web browser. I recommend using a mouse (rather than a mobile device), since some elements are displayed by hovering the mouse over other elements.

This game is not meant to require any kind of skill, but is rather an idea of interactive storytelling.

Ratings

Coolness 57% 3
Overall 2.90 794
Fun 2.48 957
Graphics 3.32 395
Humor 2.09 855
Innovation 3.45 315
Mood 3.50 162
Theme 3.22 653

Feedback

jshaffer94247
20. Apr 2015 · 04:19 UTC
A nice zen-like game, but it needs play testing for fun. It turned into a search of pattern combinations with a lot of repeats, and then into frustration when I realized I was stuck. I think this is an interesting concept but a mechanic needs to change once there are 5 characters to work with.
AlfalfaStudios
20. Apr 2015 · 04:29 UTC
I liked the artwork/ drawings, though guessing got a little frustrating, I should probably sleep now...
Cryotube
20. Apr 2015 · 04:31 UTC
I like the art style you went for, and the vibe that the game gives is mysterious and interesting.

That being said, the mechanic of randomly shifting words into slots until you get a result isn't very engaging, I got frustrated sooner than later.
mtanton
20. Apr 2015 · 04:31 UTC
It was a bit repetitive and was hard to keep my interest. Could use a little more substance. Good job though.
generic_ghost
20. Apr 2015 · 04:58 UTC
Cool idea! I really wish there was sound, a voice that would speak the words, that would make the combinations really satisfying. I was able to unlock Filn, but couldn't figure out the word from there.
LTPATS
20. Apr 2015 · 08:02 UTC
Kinda reminds me to Doodle God but there are no hints as to what the words should be. I like the story, though I got a bit tired or guess combinations after a while. If there was some way to narrow down the number of potential answers with hints or riddles or something I think it would be a lot more engaging. Overall I think it's a neat concept and would love to see more of it, great work!
Nomys_Tempar
20. Apr 2015 · 11:16 UTC
Pretty cool game, the search is a bit repetitive but the simplicity gives a great mood to the game.
Prowler
21. Apr 2015 · 19:10 UTC
Good concept! But as mentioned before: 6*5*4 = 120 possibilities are a bit overwhelming. Nevertheless, good game!
🎤 iceburg7
24. Apr 2015 · 18:45 UTC
Thanks everyone for taking the time to play this and leave comments!

All of your feedback has really helped me to understand what a player sees when they play this game, and now I have a variety of ideas for how I would have structured the clues and the density of feedback differently.

And a special thanks to anyone who put in the time to make it to the end! I can see that there's not quite enough content here to engage the player for that long, but in case anyone wants to get there, know that I did include some hints in certain places. And sometimes, if you get the right syllables in the wrong order, you will get a message saying that you are close to finding something.
tripleVisionGames
25. Apr 2015 · 09:52 UTC
Very nice presentation and a good concept. The mood is very strong, and with further development this could be something really good.
emmelineprufrock
25. Apr 2015 · 17:38 UTC
The element of guessing was frustrating, but therefore thematically solid. (I suppose if I was in that situation, I would be frustrated)

Love the writing and the art. It all comes together to create a cohesive story.
Langouste
28. Apr 2015 · 16:00 UTC
Super game! I love it, thanks ;)
boateye
01. May 2015 · 19:21 UTC
Ineresting concept, but the gameplay just boiled down to systematic trial and error. Eventually, i stopped reading the text since there didn't seem to be any hinting in the text.
ploy
01. May 2015 · 19:57 UTC
I like mystical atmosphere. Mechanics reminds me of the game called Alchemy.
chromebookbob
10. May 2015 · 16:40 UTC
I'm a big fan of text adventures, my entry was a twine, you did a good job. Kudos
Frozen Fractal
11. May 2015 · 18:58 UTC
Looks nice, but the guesswork does get frustrating.