Tower Of The Screaming Bullets by PianoRacerCollective

[raw]
made by PianoRacerCollective for LD32 (JAM)
Enter the Tower Of The Screaming Bullets!
What awaits you inside?

A game by @davidcollado, @turmixs and @davidllanos22.

Thanks for playing!

Ratings

Coolness 71% 3
Overall(Jam) 3.78 121
Audio(Jam) 3.47 196
Fun(Jam) 3.62 155
Graphics(Jam) 3.73 295
Humor(Jam) 3.28 311
Innovation(Jam) 3.67 164
Mood(Jam) 3.27 375
Theme(Jam) 3.75 239

Feedback

sentendo
21. Apr 2015 · 07:56 UTC
awesome!!
Sergi Montaner
21. Apr 2015 · 09:55 UTC
I killed myself many times xD
Very fun and original
Nice particles
urkel76
21. Apr 2015 · 14:24 UTC
Great work!! The level design looks really cool, I loved the levels to be destructible. The bullet recovery system is a good idea, here is a suggestion to improve the controls, set fixed the recovery as soon as the bullet hit a target and becomes an "evil" bullet then speed up the bullet, when user press "c"(shoot/recover) the recovery area disappears for 2 seconds and reappears, that way you keep the challenge of pressing the right moment to recover it. By this way you can forget about pressing space, you reduce the controls to "x" + "c" making it way more controllable.
nuprahtor
21. Apr 2015 · 14:56 UTC
I really like the idea of bullet health recovering, though, sometimes it's too hard to catch the bullet.
Norbex
21. Apr 2015 · 15:02 UTC
It's fun if you get the hang of it! :)
Hambone
24. Apr 2015 · 02:32 UTC
This was awesome, pretty hard but awesome!
Matt Tuttle
24. Apr 2015 · 02:36 UTC
My first thought was "aw, those bullets are adorable" which turned into "oh no, why are they chasing me!". Really clever idea and the bullet return mechanic was tricky but satisfying when I pulled it off. Great job!
SuperPokeunicorn
24. Apr 2015 · 02:40 UTC
Amazing game with a solid, original core mechanic. Pretty nearly perfect. Not much else to say. The art and music were killer. Kinda wish there was something to say "the end" though. At first I thought I had to take to book back down the tower.
clegamecoop
25. Apr 2015 · 10:18 UTC
I liked the concept but it startsout with way to hard of a learning curve. lol That or I just need to get better a video games. Love the little animation details, like the smoke when she lands. -WK
BluShine
28. Apr 2015 · 06:58 UTC
Awesome concept. Took me a minute or two to figure out how to "catch" the bullet. Have to press spacebar, and *then* press c while the bullet is inside the blue circle. The platforming was also a little difficult to get the hang of. But once I figured out the controls, the game became a lot of fun.

The destructible terrain also added an interesting element. The whole level being one tower with no checkpoints made it really hard, though. Also, I kept running out of bullets. I made it to the green bat guys, but I ran out of bullets while trying to kill them.

Overall a great idea, and pretty polished too. One of my favorites in this ludum dare.
TheGreenTie
30. Apr 2015 · 16:58 UTC
The link is dead :/
🎤 PianoRacerCollective
01. May 2015 · 18:53 UTC
Link was down due to a problem with our hosting provider. It's back again!

Thanks for the feedback everyone!
NoWandStudios
03. May 2015 · 15:54 UTC
Great game! Really liked the concept. Graphics are cool too and it's quite hard. Well done!
steboots
03. May 2015 · 20:32 UTC
This took a while to get the hang of, even when I did, I found recovering bullets hard to do... but I spent a while playing, so you got me hooked. Nice game
TomBoogaart
03. May 2015 · 20:40 UTC
enjoyed your game !
jukimv1986
06. May 2015 · 10:44 UTC
Nice graphics, great mechanics, quite difficult to play. Good job!
A Flat Miner Studios
07. May 2015 · 16:40 UTC
Great concept and game! It was a little awkward having to hit space then c to catch the bullet, I feel like if you tweaked that somehow (maybe using s & d for jump & shoot, so people can sit on the home-keys like they're used to...or having the "catch aura" always be up like was suggested above) it would still be challenging, but a little less awkward.
sputnik
07. May 2015 · 16:54 UTC
Nice animation!
diegomachado
07. May 2015 · 17:02 UTC
I really like the destructible terrain mechanic and I think that it should be more explored! Lot's of stuff can be done with it, overcoming obstacles, lead the bullet to create several enemies in a row and etc.
pikkpoiss
07. May 2015 · 17:10 UTC
Challenging, but fun game with good graphics. Great job!
rishal
07. May 2015 · 17:22 UTC
Nice entry. I found it really hard though, the double jump didn't work all the time. Running on OSX.
Reis Mahnic
08. May 2015 · 17:07 UTC
Great game! Loved the visuals.
M9Josh
08. May 2015 · 23:59 UTC
Really difficult but a really interesting game mechanic. Really enjoyed it!
Smirnov48
09. May 2015 · 10:25 UTC
I love it! Space is bad choice I think. Better will be z, for example.