Rotten Fruit of the death by siryakko
In Rotten Fruit of the death your character needs to use a rotten fruit to kill his enemies. But while you hold the fruit you also loose health, you've to go fast.
Gamepads are compatible, D-Pad to move, B to dash/rush. With the keyboard, arrow keys are for moving, Shift key is for Dash/rush.
When you finish a level you have to use A on gamepad or Space on keyboard to go to the next one. You've 3 levels and the last screen will give you your final score.
First you've to grab the purple fruit, then go fast to kill the enemies by passing through them with the fruit. When you kill one enemy you earn 20 points for the score and your health.
Every seconds with the fruit in your hands you lose 10 points of health.
If you hit a wall you'll lose the fruit and it will reduce it's size by two each time you'll lose it. If it disappear you lose and you'll have to start back to level 1 (same result if your character dies).
Have fun, thanks for playing.
This game has been made with Construct 2 (free edition), some graphics with Construct 2 itself and main page with illustrator. The sounds has been generated with Sfxr and the music with Otomata.
Gamepads are compatible, D-Pad to move, B to dash/rush. With the keyboard, arrow keys are for moving, Shift key is for Dash/rush.
When you finish a level you have to use A on gamepad or Space on keyboard to go to the next one. You've 3 levels and the last screen will give you your final score.
First you've to grab the purple fruit, then go fast to kill the enemies by passing through them with the fruit. When you kill one enemy you earn 20 points for the score and your health.
Every seconds with the fruit in your hands you lose 10 points of health.
If you hit a wall you'll lose the fruit and it will reduce it's size by two each time you'll lose it. If it disappear you lose and you'll have to start back to level 1 (same result if your character dies).
Have fun, thanks for playing.
This game has been made with Construct 2 (free edition), some graphics with Construct 2 itself and main page with illustrator. The sounds has been generated with Sfxr and the music with Otomata.
Ratings
| Coolness | 100% | 1 |
| Overall | 2.94 | 763 |
| Audio | 3.02 | 387 |
| Fun | 2.98 | 608 |
| Graphics | 2.40 | 922 |
| Humor | 2.26 | 791 |
| Innovation | 2.82 | 742 |
| Mood | 2.62 | 805 |
| Theme | 3.18 | 688 |
Good job!
A health bar would really help see your condition at a glance, and I agree the enemies would feel more like enemies if they could harm you in some way while you're not carrying the fruit.