{"author_link":"\/author\/forspareparts\/","author_name":"ForSpareParts","author_uid":"13996","comments":[{"author_name":"calavera","author_uid":"45053","time":"Apr 21, 2015 @ 2:33am","epoch":1429583280,"text":"Great idea! the easy level is boring but i had a lot of fun on the hard one"},{"author_name":"Leaghorn","author_uid":"45380","time":"Apr 21, 2015 @ 7:49pm","epoch":1429645440,"text":"Interesting idea but too easy and only one level (easy level is just tutorial)"},{"author_name":"GAFBlizzard","author_uid":"12278","time":"Apr 22, 2015 @ 6:46am","epoch":1429684860,"text":"You submitted with an audio rating, but I didn't hear any audio.  Is that intentional?\r<br\/>\r<br\/>The concept itself is neat.  I liked turning one turret, and then hiding behind it so other turrets killed it.\r<br\/>\r<br\/>I even beat the unreasonably hard level."},{"author_name":"ForSpareParts","author_uid":"13996","time":"Apr 22, 2015 @ 3:44pm","epoch":1429717140,"text":"@GAFBlizzard. No, that was a mistake. Thanks for pointing that out."},{"author_name":"chikun Dev Team","author_uid":"29857","time":"Apr 23, 2015 @ 11:38am","epoch":1429788780,"text":"Nice, like an updated version of Asteroids - though unfinished, a little work could turn this into a very promising and nostalgic arcade-style game. Great work."},{"author_name":"lurils","author_uid":"16303","time":"Apr 24, 2015 @ 5:42am","epoch":1429853820,"text":"I think this could be a really good full game, I had fun, even tho both levels were pretty easy."}],"images":["ld32\/13996-91300b917be34873e0d89018badad307.jpg","ld32\/13996-4a17bc11628f4409a2da3fe0957f22d3.jpg"],"links":[{"url":"http:\/\/commondatastorage.googleapis.com\/itchio\/html\/53025\/FINAL%20WEBGL%20BUILD\/index.html","text":"Web"},{"url":"https:\/\/github.com\/ForSpareParts\/EllDeeThirtyTwo","text":"Source"}],"metadata":{"g_key":"12399","g_author":"13996","g_event":"LD32","g_eventkey":"27","g_subevent":"COMPO","g_urlkey":"12429","g_title":"Heel Face Turn","g_status":"UCHK1","g_place":"851","g_commentcount":"6","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/13996-shot0-1429494721.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/13996-shot1-1429494721.png-eq-900-500.jpg"],"text":"Your enemies are relentless, but apparently quite suggestible. If you shoot an enemy they'll turn into an ally, who will fire upon other enemies for you. Which is fortunate, because your bullets don't deal any damage.\r\n\r\nIf you shoot another enemy, they'll become your ally, but your old ally GOES BACK to being an enemy. Try not to be nearby when that happens.\r\n\r\n\r\nWASD to move\r\nLeft Click to fire\r\nR to restart\r\n\r\nYou'll probably get stuck in an unwinnable state in the second level, because it's likely you'll end up with two living enemies blocked by a wall. The game is not currently smart enough to acknowledge this situation, but I guarantee a warm, fuzzy feeling of accomplishment.","title":"Heel Face Turn"}