Pizza Panic by peecestudios
Pizza Panic is a game where you block pizza from hitting you. Its really easy... not much to explain. I'm submitting early because of school I won't have time to work tomorrow.
EDIT: April / 22 / 2015
Thank you so much for your comments! Me and my team love the support! If you are going to comment, please don't be nice, comment what needs to be fixed. I love hearing comments telling me the game is fun, but they won't make the game any better.
EDIT: April / 24 / 2015
[---IMPORTANT---] OS/X link added. I'm not 100% sure if it works or not [---IMPORTANT---]
EDIT: April / 27 / 2015
Our Company website check it out just got it started!
Website: peece-studios.webs.com
EDIT: April / 22 / 2015
Thank you so much for your comments! Me and my team love the support! If you are going to comment, please don't be nice, comment what needs to be fixed. I love hearing comments telling me the game is fun, but they won't make the game any better.
EDIT: April / 24 / 2015
[---IMPORTANT---] OS/X link added. I'm not 100% sure if it works or not [---IMPORTANT---]
EDIT: April / 27 / 2015
Our Company website check it out just got it started!
Website: peece-studios.webs.com
Ratings
| Coolness | 72% | 3 |
| Overall(Jam) | 2.60 | 973 |
| Audio(Jam) | 2.84 | 484 |
| Fun(Jam) | 2.90 | 619 |
| Graphics(Jam) | 2.35 | 884 |
| Humor(Jam) | 2.38 | 754 |
| Innovation(Jam) | 2.19 | 954 |
| Mood(Jam) | 2.24 | 951 |
| Theme(Jam) | 2.40 | 968 |
Great start though, keep working at it
This could work really well as a rhythm game - kind already is one, it would just need to sync up with the music.
Having the music change on each level is a nice touch - the transition was a little awkward, maybe they should cross-fade?
I also had to rotate my keyboard in order to use the QAZ keys semi-comfortably. And I ended up just rapidly pressing the key corresponding to the row of the next pizza that was incoming. That worked up until level three, so maybe I should have learned more careful timing. I noticed that you could block two rows simultaneously, which made controls a little more awkward. I think I would have preferred if there was a short cooldown (quarter second?) per blocker, but each blocker could be activated independently of the others. That would also allow you to make the advanced levels more complicated, with pizzas in more than one row simultaneously. Though you might need something like an energy bar to prevent players from just pressing all three blockers over and over simultaneously. It replenishes only fast enough to support activation of 3 blockers per second, for example, but is large enough to active 6 blockers in a second before running out of energy and having to wait for it to recharge. Just some speculative ideas to consider.
-Neith
Seriously though, good job. Kind of like a guitar hero style rhythm game. There should be more of an in game indicator (story or theme wise) why hitting the buttons at the right time blocks the pizzas. but overall nice game.
The gameplay is too linear. The difficulty only changes the rate of pizzas, could have been a change in patterns or something (maybe a random between two times).
The controls are very awkward.
The music on Level 2 is waaaaay too dim. Couldn't hear it, which was disappointing.
Could make a really fun game with more work on gameplay and the theme of pizza ;-)
The gameplay was pretty rhythm game-y, but I enjoyed it! Nice challenge level.
maybe just left down and right.