Shotophop by diegosato
Small prototype made for Ludum Dare #32's "Unconventional Weapon" theme.
By working with Photoshop opened at all times, we kinda got inspired by it's weaponizing potential. In this game you kill enemies by colorpicking the environment and painting enemies to match the background and make them fade away.
Still WIP but we hope you have some fun.
By working with Photoshop opened at all times, we kinda got inspired by it's weaponizing potential. In this game you kill enemies by colorpicking the environment and painting enemies to match the background and make them fade away.
Still WIP but we hope you have some fun.
| Web | http://biggreenpillow.itch.io/shotophop |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=30327 |
The idea is pretty original,and I like the way you made the character and enemies interact with the ground colors.
I did get tired a bit too fast,but it was fun.
I just wish there was an arrow pointing me to the portal once it's open, and that the collisions were a bit more loyal to the character's actual position. Sometimes I got killed by monsters who weren't quite touching me yet!
Anyway,nice job! :)
-Neith