Bird Quest by Mantlair
Generally you are controlling a girl who owns a well trained bird. You will use the bird as a weapon in order to make bird reach to the cage. To kill an enemy simply send the bird towards it. Bird will keep pecking enemy till it dies. Then call the bird so you can kill other enemies. You can collect some gold on the way. There is 2 different maps for playing.
IMPORTANT: Set quality to fantastic for non glitched graphics. And play it in 1024x768 so menus dont look weird.
NOTES ABOUT POST COMPO BUILDS: There is not a big difference. You can just play the post compo and rate. Just assume that there was no tutorial. And there was no Map4 and Map5. I did some minor changes on sprites but my entry is not open for voting about Graphics anyway.
(There is a problem with WebGL compiling on my pc. If you can build my source for me please leave a comment)
(Linux and Mac builds are untested i just clicked build on my pc. So just tell if they are working or not)
Controls:
WASD to walk.
Mouse for aiming.
Left Click Send/Call bird.
Notes about mechanics:
If bird hits an enemy it will start pecking(switching through some shitty sprites) and damaging enemy.
You can't call the bird back if bird cant see you. (a.k.a. Raycast hits something which is not you).
If you call bird back before she kills an enemy that enemy will be stunned for a short time.
IMPORTANT: Set quality to fantastic for non glitched graphics. And play it in 1024x768 so menus dont look weird.
NOTES ABOUT POST COMPO BUILDS: There is not a big difference. You can just play the post compo and rate. Just assume that there was no tutorial. And there was no Map4 and Map5. I did some minor changes on sprites but my entry is not open for voting about Graphics anyway.
(There is a problem with WebGL compiling on my pc. If you can build my source for me please leave a comment)
(Linux and Mac builds are untested i just clicked build on my pc. So just tell if they are working or not)
Controls:
WASD to walk.
Mouse for aiming.
Left Click Send/Call bird.
Notes about mechanics:
If bird hits an enemy it will start pecking(switching through some shitty sprites) and damaging enemy.
You can't call the bird back if bird cant see you. (a.k.a. Raycast hits something which is not you).
If you call bird back before she kills an enemy that enemy will be stunned for a short time.
| Windows && OS/X && Linux (Post-Compo) | https://www.dropbox.com/sh/na3eyqb6pqkcgai/AAAudMW7O8FGsgOxoZKbbnnUa?dl=0 |
| Windows(Compo) | https://www.dropbox.com/s/slfv3lc22up9yi9/BirdQuest%29CompoWin.rar?dl=0 |
| Source(Compo) | https://www.dropbox.com/s/vtw12jblslrie5f/BirdQuest%28Compo%29.rar?dl=0 |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=49861 |
Ratings
| Coolness | 62% | 3 |
| Overall | 3.06 | 658 |
| Fun | 2.88 | 702 |
| Humor | 2.37 | 740 |
| Innovation | 3.19 | 486 |
| Mood | 2.45 | 896 |
| Theme | 3.48 | 433 |
After multiple attempts at either level I was unable to finish the game and get a score :/, it could really use some checkpoints or shorter levels.
It was frustrating to die very far into the level by a green bullet (which are hard to see with the blue background).
-fun and challenging gameplay
-cool pixel art
Minuses:
-lack of audio
-pretty hardcore, as you die instantly when an enemy touches you.
Checkpoints would have been nice, or a life system (like three lifes and you can retrieve some, if you lost a life)
Anyway, good job!