Ice Princess by pinkmonkeyhead
---------PLAY ON WINDOWS/MAC TO GET FULL GRAPHIC FEATURES----------
---THE GAME WAS MADE TO WORK ON 450x300. DONT TRY TO FULLSCREEN---
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Happy birthday Mrs. Cookie! Happy... I guess.
Use all you have to fulfill you wife's desires. Sometimes even using your own children as weapon!
Ice Princess was made in Unity5
3D models: Assembled in Autodesk 123D Catch and refined in Blender
Music: FL Studio
SFX: Bfxr.net
Images, textures, fonts: Photoshop
Known bugs:
- The first child takes a while to create and sometimes crash the game.
---THE GAME WAS MADE TO WORK ON 450x300. DONT TRY TO FULLSCREEN---
--------------------------------------------------------------------
Happy birthday Mrs. Cookie! Happy... I guess.
Use all you have to fulfill you wife's desires. Sometimes even using your own children as weapon!
Ice Princess was made in Unity5
3D models: Assembled in Autodesk 123D Catch and refined in Blender
Music: FL Studio
SFX: Bfxr.net
Images, textures, fonts: Photoshop
Known bugs:
- The first child takes a while to create and sometimes crash the game.
Ratings
| Coolness | 78% | 2 |
| Overall | 3.66 | 163 |
| Audio | 3.78 | 70 |
| Fun | 2.82 | 755 |
| Graphics | 4.73 | 2 |
| Humor | 4.06 | 30 |
| Innovation | 3.94 | 76 |
| Mood | 3.75 | 74 |
| Theme | 4.00 | 87 |
Awesome job!
the controls are off. i got frustrated after trying to escape from the enemies after the mountain since I could not see them until it was too late.
I had trouble getting passed the enemies, and the pacing was a little slow, but it was interesting to play.
Love it, amazing work here. Thanks. :D
Freaking nice audio! Overall - insane good game!
Ps.: Controversial children mechanics :D
The writing you did for the dialogue was surprisingly witty and clever. Sure it's sort of silly, and it's mostly just demands to go do stuff, but it really adds to the game where I wasn't expecting it.
Speaking of things I wasn't expecting... turns out the game mechanics are also refreshing and just as clever as the dialogue. Sending your kids to go self destruct for the common good of the family? Pure gold.
And of course the visuals... oooh the visuals are a treat. I just adore moving the super realistic tiny objects around. Seriously it's incredibly impressive looking. It reminded me a little bit of Pikmin to be honest, what with moving tiny little random objects around.
It's not without a couple of issues however. Trying to go backwards is a buggy mess. The camera view turns but the character just... yeah, it doesn't work very well. I think you probably should have just prevented the ability of going backwards rather than keeping that in.
I downloaded the game for windows and was initially sort of perplexed as to why you chose to go with such a tiny resolution. I got accustomed to it after a while though. Also even though I like the tilt-shift edge blurring effect, I think you may overdone it just a bit.
I did have have problems with the bear soldier, I just couldn't get past him. I did stun him once, but didn't take advantage of it and run away. I tried to keep bombing him and well... "woke up" again. Which, btw, the difficulty of that portion is emphasized even greater because you can't skip dialogue and you have to make the little trek back. I probably died almost ten times and just started to not enjoy playing after that.
I also did Alt+Enter and it messed up the files or something permanently. I even went so far as to re-download the files and it still didn't work properly afterwards. Do you save other files somewhere or something? I thought that was extremely strange and I literally just can't play the game on my computer anymore, locally anyway. I can still run it from Firefox.
I accidentally clicked on one of the images on the page and it closed the game and lost all my progress T____T
I'm not sure what you were supposed to do with the enemy. After half a dozen deaths I gave up because the dialogue was unskippable and there was a significant trudge back to the fight. Improving the character controls and drastically shortening the delay before child detonation would probably help there.
The tilt/shift effect was nice, but a little too extreme. The candy characters were cute, but it was also tough to tell which way a round character was facing. The candy box art was fantastic, and the ground surface was nicely textured. The exercise-induced growth and reproduction was a great idea.
With better controls, this could be really nice.
Kids may be usefull. ;)
But I must say, the control is awful, is very hard to retreat and when you send your bombs is already too late.
Despite from that, very well done!