luddegodofpain by luddegodofpain

[raw]
made by luddegodofpain for LD32 (JAM)
We made legendary sword!
A 2d platformer game based of box2dweb and liquidfun!
Also, this is our first ludum dare...

Ratings

Coolness 49% 1305
Overall(Jam) 3.19 535
Audio(Jam) 3.50 185
Fun(Jam) 3.27 355
Graphics(Jam) 2.65 803
Humor(Jam) 2.88 506
Innovation(Jam) 3.58 212
Mood(Jam) 2.92 620
Theme(Jam) 2.50 943

Feedback

LuisDC
20. Apr 2015 · 19:28 UTC
Great idea and audio. So bad I was losing my reference with my mouse, even in full scream mode. I liked the graphics too.
Riccardo
20. Apr 2015 · 19:46 UTC
I did not expect the game to be soooo enjoyable! I particularly appreciated the music (amazing work, congrats; do you have a SoundCloud account?), and the physics-based movements let me do ninja-style jumps!
CireNeikual
20. Apr 2015 · 21:49 UTC
Very cool physics-based game. Nice music too!
Jared Sartin
20. Apr 2015 · 21:50 UTC
Wow, that was hard to play, but fun! Controls felt a bit off. You can't go wrong with a rag-doll game.
Praron
20. Apr 2015 · 22:08 UTC
I don't know how about other browsers, but in Firefox right click open context menu, that is not very good, but game is fun c:
safran
21. Apr 2015 · 07:59 UTC
This game is unique, fun, but difficult. Love the music and the gameplay.
stevenlr
21. Apr 2015 · 23:13 UTC
Wow that was so funny I completely lost my sh*t playing it. ^^ Great job! The physics are really derpy and it's really hard to play but it's hilarious. Great job on that. The music is also really cool!
Goutye
21. Apr 2015 · 23:44 UTC
Wow. The graphics were unexpected, and the move of the player too! Well made and funny! Nice physics so, I got fun with your text! :)
Horsed
22. Apr 2015 · 18:29 UTC
I can't take the sword. Clicking has no effect :-(
Langouste
29. Apr 2015 · 16:43 UTC
Super Game! I love it ;) Thanks
dos
03. May 2015 · 19:20 UTC
Fun stuff! Somewhat clumsy controls made it even more fun. Looks really great, but it could use some better feedback when hitting enemies - now it felt like clicking left mouse button all the time and taking damage randomly.
thristhart
07. May 2015 · 11:38 UTC
Hahaha this is great! I really liked the core concept. I hope you polish this up and make it even cooler.
LadyEmaSkye
08. May 2015 · 18:22 UTC
I absolutely loved this game! IUt was a bit hard to get a hold of at first, but I simply chalked the awkward controls up to part of the callenge of the game, and being completely intentional. Everything about it was very fun!