The War Dog by Xinelu
So, what weapon could be more unconventional than a Dog? Choose carefully your steps trough the war field!
If the entry go well on the Jam i thinking in make a full game =)
Anyway, please enjoy it!
Update ? 1 : Some people are having a problem with the audio!, im working on it so please, be patiente!
Follow me on Twitter, to let me know more about who wants a full game!
https://twitter.com/RobertoRomao
If the entry go well on the Jam i thinking in make a full game =)
Anyway, please enjoy it!
Update ? 1 : Some people are having a problem with the audio!, im working on it so please, be patiente!
Follow me on Twitter, to let me know more about who wants a full game!
https://twitter.com/RobertoRomao
| Web | https://dl.dropboxusercontent.com/u/83003100/LD32Dog2/index.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=38942 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.05 | 665 |
| Audio(Jam) | 3.38 | 232 |
| Fun(Jam) | 2.41 | 922 |
| Graphics(Jam) | 2.58 | 825 |
| Humor(Jam) | 1.70 | 924 |
| Innovation(Jam) | 2.82 | 673 |
| Mood(Jam) | 3.71 | 120 |
| Theme(Jam) | 3.53 | 391 |
I was kind of hoping that once I got into the tank I could start blasting stuff but...wait. Maybe I should have paid more attention to the moral lesson. :)
Effective way to get an experience across though.
I'm not sure why everyone is leaving such positive feedback. Judging this just off the game bit, it isn't much of a game. It's over in 30 seconds, and you just have to dodge several mines. The mechanics themselves could be implemented in about 2 hours.
I don't mean to be overly critical, I'm just being honest. The music was nice though.
Here is how I've choosen the score points:
Audio 3 because the music is sad (that's good!) but some more sound effects would have been nice.
Humor 1 because experiments with animals are simply not funny, so I guess you didn't expect a high humor rating ;)
Fun (in a sense of how much I enjoyed playing overall) 2 because it is not too easy to maneuver the dog through the obstacles but it's simply too short. One or two more levels would be great!
Theme 3 because - yes it's an unconventional weapon but compared to, let's say, AI-killer-dining-tables it's a 3 :D
Graphics 3 because: 1 would be no graphics at all, 5 is frostbite-engie or something like that. So gooaverage.
Mood 4: .. poor dog :(
Innovation 1: Because the gameplay is nothing I haven't seen before.
As I said, nicely done and keep up the good work!
Greetings!
Pat
And i just searched about "anti tank dogs" and i hate humans.
Also deep idea.
- compo ended ~9 hours ago
- you have a coolness of exactly 200
This means you rated a game every 2 or 3 minutes for the past 9 hours, without taking a break, and did so fairly and thoroughly.
Right?
Mood: Sad. Appropriate. Well done.
Humor: Not really applicable, for many obvious reasons.
Audio: Well done. The lack of in-game sound effects actually adds to the ambiance of this game, following the silent sad story trope.
Graphics: Not the best, but still clear enough to tell what's going on. There was no point at which I was astounded by the game's beauty, but I also never felt like they needed to be better to get the point across.
Theme: You took the theme and turned it on its head. It is clear and present in the game's premise, but not necessary for the player to use in the way one would normally think. Great job!
Innovation: I can't say there's too much that I would call "innovative" about this game, as far as mechanics, but the plot was rather innovative in some ways. However, games like this seem to be getting rather common (not to say they're bad, but innovation can only come from change).
Overall: Pretty great game for one so short. As others said, I wish it were longer. I feel like a pretty powerful story could be told, here.
Music fits perfectly.
I really liked the music and the overall mood, good job!
The best possible apporach to the theme.
Where does the audio come from?
As it was said before, the gameplay is not the best aspect of the game. It's difficult to move with the dog, since we can only walk in one of the eight main direction. You should probably make it follow the mouse, it would be easier.
On the other hand, the idea behind it is really interesting, I didn't see the end coming until it was too late.
The music is great, and really adapted to the ambiance you wanted for the game.
Good job.
I enjoyed it - Good work.
Good job !
Very nice game. The music fits it beautifully.
It was an interesting take on the theme, but it felt more like a political message rather than a game (the choices you make during the playthrough have no effect on the final outcome)
I've read about these dogs. Soviets trained them, but they used their own tanks for training and the dogs ran back....
Check our game too http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=44367
The gameplay is lacking a lot, but I liked the thoughts on the right or wrong of using animals as soldiers.
The music put me on edge. Like the dog.
Well done
I would like to hear more of that story, it's too bad the game is so short
First game at LD that made me feel something.
Even with the simple gameplay I enjoyed it a lot!
You set the right mood for the game
So I'm giving you 5/5 mister!
I found two endings.The dogs tongue wagging about was a nice touch.
Its a nice idea and stick to the theme overall, I think you could have added in more obstacles or made it a little longer but it was fun and I do love dogs.
Thanks
Except I couldn't think about it at all.
Because I was a dog.
Would recommend.
Great work!
Well Done :')
Didn't hear any sound from WebGL on Mac/Safari here.
Keep it going. Good luck.
Wonderful mood in this little game.
The game is a bit to short and simple, but the gameplay is solid.
Good music, but the graphics it's not that good.
Keep up with this game that imho is promising :D.