Time Control by descole0
You have no weapons of your own, instead you must use your enemies weapons against them.
Controls:
Move-WASD
Sprint-Shift
Stop Time-Space
Rotate Objects (While time is stopped)-Left Click
Open Menu-ESC
There is no end-state, just keep playing until you are satisfied with your score. Every enemy you kill is 10 points and every hit you take is -5.
Controls:
Move-WASD
Sprint-Shift
Stop Time-Space
Rotate Objects (While time is stopped)-Left Click
Open Menu-ESC
There is no end-state, just keep playing until you are satisfied with your score. Every enemy you kill is 10 points and every hit you take is -5.
| Windows | https://www.dropbox.com/s/pjboupwhpv11muy/Ludum%20Dare%2032-%20Time%20Control.exe?dl=0 |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=49435 |
Feedback
Tanser
21. Apr 2015 · 13:18 UTC
Nice idea, good job!
Techblogogy
22. Apr 2015 · 13:42 UTC
Interesting concept with a bit more time it could be great!
elpaulo
23. Apr 2015 · 17:18 UTC
I didn't manage to rotate object here. Anyway, nice graphics and music.
Omiya Games
08. May 2015 · 00:33 UTC
I like the concept, but I thought the game was a bit time-constrained, and thus, unpolished. It would be neat to iterate on the idea more, since I think a lot of cool stuff can be done with it. Great job for getting a game done in a short time!