{"author_link":"\/author\/conventionalday\/","author_name":"ConventionalDay","author_uid":"52714","comments":[{"author_name":"kyyrma","author_uid":"8424","time":"Apr 20, 2015 @ 8:55pm","epoch":1429563000,"text":"The art is quite pretty, but the shoddy hit detection doesn't do it justice. Fun game mechanic however, and nice to see an arabic theme."},{"author_name":"RainbowSexyFish","author_uid":"44447","time":"Apr 20, 2015 @ 8:58pm","epoch":1429563180,"text":"I liked the freezing mechanic. I feel like you should have been able to push the ice blocks\/frozen enemies though."},{"author_name":"Lukbebalduke","author_uid":"26331","time":"Apr 20, 2015 @ 9:06pm","epoch":1429563660,"text":"Nice gameplay, graphics and music. The gameplay wasn't that polished, but still good.\r<br\/>\r<br\/>Surprising end =)"},{"author_name":"pikmin4000","author_uid":"13796","time":"Apr 20, 2015 @ 10:07pm","epoch":1429567320,"text":"the freezing mechanic was pretty innovating, i had fun with it! two things really stuck out to me: the getting stuck on walls when this game feels a lot like a runner puzzler and the fact that I didn't see any checkpoints. Still a lot of raw fun tho!"},{"author_name":"PeculiarCarrot","author_uid":"34200","time":"Apr 20, 2015 @ 10:10pm","epoch":1429567500,"text":"The collisions were a bit weird, but a good game overall. I like the art."},{"author_name":"dix","author_uid":"30021","time":"Apr 20, 2015 @ 10:11pm","epoch":1429567560,"text":"Oh :c Nice game, I was thinking I've never seen anyone trying so hard to get to school... and the ending... :("},{"author_name":"ConventionalDay","author_uid":"52714","time":"Apr 20, 2015 @ 10:26pm","epoch":1429568460,"text":"Thank you for your comments, we upload a new version of game with less friction on Jelly Blocks, have fun !"},{"author_name":"guoboism","author_uid":"24432","time":"Apr 21, 2015 @ 9:06am","epoch":1429606860,"text":"Control is not nice, too many bugs, sometime I can jump onto two blocks and sometimes not.\r<br\/>But graphics and bgm hold me playing for quite a while."},{"author_name":"pixzleone","author_uid":"44497","time":"Apr 21, 2015 @ 5:50pm","epoch":1429638300,"text":"Nice graphics!"},{"author_name":"nevet","author_uid":"45787","time":"Apr 22, 2015 @ 12:13am","epoch":1429661280,"text":"JELLYNATOR &lt;3"},{"author_name":"jmborden","author_uid":"42811","time":"Apr 22, 2015 @ 12:26am","epoch":1429662060,"text":"Wow that land mine comes out of nowhere! Sort of like real land mines I guess? I really liked the music and graphics. The collision detection with the environment was a little too accurate...but hey it's Ludum Dare! Good work overall... high marks from me!"},{"author_name":"DKoding","author_uid":"33865","time":"Apr 22, 2015 @ 7:03pm","epoch":1429729080,"text":"Controls were too awkward on mac. Liked the idea with the melting ice blocks to overcome obstacles."},{"author_name":"Ithildin","author_uid":"15664","time":"Apr 25, 2015 @ 12:14pm","epoch":1429963740,"text":"I liked to see the middle eastern setting, graphics and music were quite nice. Together with the title, I was expecting some kind of message coming around, and while I agree with it myself and the timing when it happens contributes to reinforce the shock effect if intentional, it felt a bit disconnected from the setting created from the start.\r<br\/>\r<br\/>Despite this, you've done a very nice job, and the intent deserves some praise. Well done!!"},{"author_name":"Coban31","author_uid":"47329","time":"Apr 25, 2015 @ 1:49pm","epoch":1429969440,"text":"Petit jeu sympa &agrave; jouer et une fin tr&egrave;s inattendu. J'ai beaucoup aim&eacute; l'ambiance."},{"author_name":"ker0chan","author_uid":"51317","time":"Apr 27, 2015 @ 8:52am","epoch":1430124420,"text":"La fin est tr&egrave;s surprenante ! Tr&egrave;s beau travail sur le son, ainsi que les visuels (m&ecirc;me si un peu plus de vari&eacute;t&eacute; dans les d&eacute;cors aurait peut-&ecirc;tre pu camoufler la simplicit&eacute; du level design :P). Pas de bug particulier, la m&eacute;canique du Jellytator est tr&egrave;s sympa, je serai curieux de voir ce qu'elle pourrait donner en la poussant plus loin (jellyfier d'autres ennemis, des elements de decors, etc ?). Dans l'ensemble c'est un chouette jeu de jam, le message est fort, le th&egrave;me est tr&egrave;s bien trait&eacute;, et on veut en voir plus :D !"},{"author_name":"DarkwindMedia","author_uid":"50680","time":"Apr 27, 2015 @ 5:06pm","epoch":1430154060,"text":"Great graphics and audio, but the gameplay is not that smooth."},{"author_name":"defacid","author_uid":"15837","time":"Apr 29, 2015 @ 11:31pm","epoch":1430349960,"text":"If you're making a platformer, and using &quot;WASD&quot;, PLEASE make W jump and Space shoot... The buttons you picked just don't make sense for those keys. I also tried using the arrow keys and it was more controllable but the platforming physics were off sometimes. It just didn't feel very good to play.\r<br\/>\r<br\/>Definitely not a bad looking game and the sounds fit very well. I kept playing because I wanted to explore."}],"images":["ld32\/52714-8b1218a8260100907971c61d7a857770.jpg","ld32\/52714-ea7ad3325b56439c5a57e646a1bcd87a.jpg"],"links":[{"url":"https:\/\/17653faa311f1137e626f989a2b0b99e04294f24.googledrive.com\/host\/0B2mOlMS_zYkFfmkyWlZhU0JrdEl1YVhmWFRrTklReVNBZDBkbHFTTWZpbG52d0JEbGlQVUU\/acd_web.html","text":"Web"},{"url":"https:\/\/www.dropbox.com\/s\/1igivf04plve9bp\/AConventionalDay.rar?dl=0","text":"Unity"}],"metadata":{"g_key":"12508","g_author":"52714","g_event":"LD32","g_eventkey":"27","g_subevent":"JAM","g_urlkey":"12538","g_title":"A conventional Day","g_status":"UCHK1","g_place":"418","g_commentcount":"17","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/52714-shot0-1429557673.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/52714-shot1-1429557673.png-eq-900-500.jpg"],"text":"You are a young child and you need to go to school, it's boring but you have the \"Jellytator\", an unconventional weapon (but not the only one) which shoots jellies.\r\nTry to go safely !\r\n\r\nKey : \"wasd\" or arrow key to move, \"ctrl\" to shoot and \"space\" to jump.\r\nYou can pause with \"escape\" key\r\nYou can also use a xbox controller.\r\n\r\nProgramming : Judicael Abecassis and Vincent Swaenepoel\r\nSound Design : Amelia Lopes\r\nGraphics : Marjolaine Paz","title":"A conventional Day"}