Shift by Cherno
You have to go. Now. It’s been activated. I tried talking to them, they didn’t believe me. They think I did it. That’s besides the point. All I have is this shield. Not a very conventional weapon now, is it? It does however, hide some secrets...
Shift is a 2D platformer in which the player attempts to escape the detonation of a Weapon of Mass Destruction. You can use the 'A' and 'D' keys to move, and the 'W' key to jump. Whilst in the air, you can press Spacebar to jump again. You have a defensive shield which you must turn into an aggressive weapon. Good luck!
Music (as usual) was written and produced by me during the competition. You can listen to / download it here: https://soundcloud.com/thecherno/shift-ludum-dare-32
Shift is a 2D platformer in which the player attempts to escape the detonation of a Weapon of Mass Destruction. You can use the 'A' and 'D' keys to move, and the 'W' key to jump. Whilst in the air, you can press Spacebar to jump again. You have a defensive shield which you must turn into an aggressive weapon. Good luck!
Music (as usual) was written and produced by me during the competition. You can listen to / download it here: https://soundcloud.com/thecherno/shift-ludum-dare-32
Ratings
| Coolness | 53% | 3 |
| Overall | 3.49 | 273 |
| Audio | 4.27 | 14 |
| Fun | 3.11 | 505 |
| Graphics | 2.82 | 700 |
| Humor | 2.22 | 809 |
| Innovation | 3.40 | 351 |
| Mood | 3.28 | 273 |
| Theme | 3.49 | 429 |
Shield as a weapon? Well it goes with the theme.
BTW: i get this texture error http://i.imgur.com/Gx1H3gY.png
I watched bits of your stream so i know how it should look.
Audio is perfect ! Graphics are simple ... The theme is respected. You innovated. You made a story, that was good too ! Overall nice work.
:)
;)
Really liked it and kept playing for quite some time. Enjoyed the "background story", those few sentences and the death screen kinda made you imagine your own story. Even though you were just playing a red dot on the screen :D
I think the incredible music was playing a great role in encouraging that feeling.
Graphics - simple, but worked out.
I don't think a shield and reflecting shots are great news, but the idea of surfing on the shield was fun, it improved the jump n run feeling by giving it variety.
Gameplay: Reflection and surfing worked perfectly fine, maybe the shield is a little bit too big.
Around Stage 5 the fights get a little ridiculous, once the wave hits you just stand there and wait until they die by themselves.
The placement and variety of the platforms started being fun at around Stage 4, because then you had to work out the surfing in combination with double jumps.
One Problem: (I've played the web version) - sometimes the next part of the stage doesn't get spawned, so you have to perform a "leap of faith" and hope a platform spawns beneath you. Very interesting while leaping from a low platform :D
Great work! Keep up making your videos!