FISHGUN by sch00f
The goal of the game is to get up as far as possible, without touching any bats or falling to your death.
Use your exploding fishes to kill bats and break blue blocks.
Controlls:
-works best with a gamepad
-arrows to move
-space to jump
-x to shoot
short Post Mortem:
I only had a couple of hours to work on this, and I think it turned out alright. I wanted to make more enemies and weapons, but didn't have the time.
One thing I'm really proud of is the music, because this is the first time ever i've made my own soundtrack for a game!
Game was made in GameMaker: Studio; SFX were made in BFXR; Music was made in Bosca Ceoil.
Use your exploding fishes to kill bats and break blue blocks.
Controlls:
-works best with a gamepad
-arrows to move
-space to jump
-x to shoot
short Post Mortem:
I only had a couple of hours to work on this, and I think it turned out alright. I wanted to make more enemies and weapons, but didn't have the time.
One thing I'm really proud of is the music, because this is the first time ever i've made my own soundtrack for a game!
Game was made in GameMaker: Studio; SFX were made in BFXR; Music was made in Bosca Ceoil.
Ratings
| Coolness | 39% | 1713 |
| Overall | 3.64 | 175 |
| Audio | 3.52 | 137 |
| Fun | 3.86 | 63 |
| Graphics | 3.52 | 291 |
| Innovation | 3.15 | 518 |
| Theme | 3.67 | 284 |
I take it that I'm shooting blowfish because of... well... the blow-ups. :)
Great work.
Good job!
Great job!
the control is so simple so easy to play.. and that gameplay... jump jump jump on wall.... can get alive with those explosion but get killed when touch the enemy...lol...
i made it to stage 10