Oddest Jobs by hunttis

[raw]
made by hunttis for LD32 (COMPO)
Oddest Jobs is a game about a guy that has a razor-rimmed bowler hat. He doesn't hesitate to use it. In fact, he refuses to use anything else! Get the enemy agents and the secret documents.

Directional keys control the character and space throws his hat. Remember to collect it afterwards!

The wall-jumping isn't quite intentional, but you can do it, it makes some levels a bit easier. The difficulty seems a bit too easy to me, but that might be because I've played it constantly.

Edit: It seems that Chrome runs the game best. At least on Safari, the scrolling kills the performance :/

Edit2: Fixed the stuff falling through everything bug! There are no other changes than just the bugfix for level loading.

Ratings

Coolness 58% 3
Overall 3.52 251
Audio 2.43 661
Fun 3.72 116
Graphics 3.43 329
Humor 3.19 310
Innovation 3.26 440
Mood 3.15 367
Theme 3.88 152

Feedback

klbrazil
20. Apr 2015 · 06:28 UTC
reminds me of the old gaming days XD good job!
Bitterdeath
20. Apr 2015 · 06:31 UTC
Saw this one in the feed during the compo. Couldn't wait to play it! Great game.
GAFBlizzard
20. Apr 2015 · 06:32 UTC
For some reason, the super-fast hat throw is REALLY satisfying.
Jakob37
20. Apr 2015 · 06:32 UTC
I really enjoyed the mechanics! And the visuals too. Such a gentleman.
C#
20. Apr 2015 · 06:33 UTC
This is a really fun game, especially when you can throw your hat, take out the enemy, pick it up and toss it right at the next.

Although, I think there's a problem with level 5 (the second document one) as the documents just fall through the floor
wood.innis
20. Apr 2015 · 06:41 UTC
Lost all collision in level 3 and watched what I assume were my documents fall through the bottom of the screen.

Fun though. A practical application for hats :D
JerryLeeLodbrok
20. Apr 2015 · 09:18 UTC
Nice hat throw, I was going for the same concept off of mine too.
Sublustris
20. Apr 2015 · 09:19 UTC
Nice art style!
Olias
20. Apr 2015 · 09:22 UTC
Pretty cool feeling when throwing the hat and chain killing.
Dyn
20. Apr 2015 · 09:53 UTC
Lost focus on space press.
Otherwise quite good work!
Modoc73
20. Apr 2015 · 09:54 UTC
Nice hat throwing motion. Neat art style too. Great job.
madjackmcmad
20. Apr 2015 · 09:55 UTC
Great job with the hat. Controls felt a touch floaty, but otherwise solid. Could have maybe gone with half the screen size and character's twice as big, would have felt a little more engaging. Maybe. Great work, fun game!
mike1101
20. Apr 2015 · 09:56 UTC
In-game web doesn't work - When I press space it jumps down to the comments section ...

Omg, I love this ! I lost my hat !

Brilliant graphics. I love how snappily the hat fires. Such a funny idea - just by looking at the dude you can see he's debonaire.

Would love to get more on the story - Who are those dude in white ? Why is your badass self running around these buildings ?

Couple issues with collisions against walls. Not a fan of the jump physics / acceleration ... Hate it when you sort of float down in side-scrollers ...

I LOVE the fact that you have to collect your hat !
Crafting4U
20. Apr 2015 · 09:58 UTC
My only complaints are that the sounds are annoying, and the player falls down in the air WAAAY too slow. Other than that, the game was great, the concept was good, and fit the theme well, and the game was fun to play!
DragonXVI
20. Apr 2015 · 09:58 UTC
Nice little platformer. Love the hat mechanic :D Controls a little floaty, and you seem to be able to wall jump too. Concept's nifty and visuals pretty cool too!
Prowler
20. Apr 2015 · 10:03 UTC
Nicely done! Reminds me of james bond: Oddjob :D
Background music would be cool!

Good job!

Pat
Kalinka
20. Apr 2015 · 10:13 UTC
Really nice !
Love the feeling when hat hits !! Great Job !
iSamurai
20. Apr 2015 · 10:31 UTC
This guy must know kongfu, haha. Nice concept and the art is good. But the frame rate drops in from time to time. Is it bullet time?
kabutakogames
20. Apr 2015 · 10:32 UTC
I really liked the hat mechanic! Great game feel - though I fell through the world on the second document level
Lyxilion
20. Apr 2015 · 13:37 UTC
It's hard but nice gam !
Aevek
21. Apr 2015 · 02:05 UTC
Really liked the mechanic of the hat throw, really cool interpretation of the theme. I would have liked to see more use of it for puzzles and stuff, like throw that hat ahead to open the door then go retrieve it kinda thing. But an awesome job for the time you had.
Anshul Goyal
21. Apr 2015 · 02:39 UTC
Nice little game! In the first level the hat went through the stairs, looks like a bug.

Not sure why but I got the Gunpoint vibe, in case you are familiar with that game.
Aik
21. Apr 2015 · 05:01 UTC
Cool game, but it either has some performance issues or the movement is just really dodgy? Much too floaty, and the last(?) level bugged out completely and all the documents fell through the floor.
Having to collect your hat is a great mechanic though.
goglmogl
21. Apr 2015 · 09:10 UTC
I was stacked on level 2, and i didn`t saw enemies, and collision was broken.
Tommyno222
21. Apr 2015 · 10:43 UTC
Perfect! I'm big fan of old DOS games and this really looks, sounds, plays and feels like a retro game! Simple mechanics and so much fan. Good job!
tripleVisionGames
21. Apr 2015 · 15:23 UTC
Really satisfying! Love the hat mechanic and having to go pick it up. Makes you feel super cool jumping over a bullet and then killing them just as you land.
diegomachado
21. Apr 2015 · 17:00 UTC
I really like those tiny graphics. Physics on the hat is great! :)

Some already mention it, but collisions in the second level with the documents are weird, you should fix that.

I took me some time to get the James Bond reference on the title...hahahahhaha
nonetheless
21. Apr 2015 · 19:21 UTC
This is pretty damn fun. After a while I was a little bit tired with jumping/moving physics, but the physics of the hat and the gameplay in general is really great. Also graphics are nice. Great job! :)
🎤 hunttis
21. Apr 2015 · 19:57 UTC
Thanks for all the kind words, everyone! I could've never imagined that my graphics would be enjoyable :D

It really seems that there's something strange happening when levels load. For the life of me I can't figure it out, but it has to do something with the physics objects not being properly cleared or loaded when the level changes. After it starts bugging, there are physics objects that you can hit your head into, but I can't get the physics bodies to be drawn so I could figure out what they are. The most frustrating thing is, it's really random, if you try again, it'll probably work!

It's my first game with "proper" physics, so even if I was expecting trouble, not really game-breaking trouble. Meh :/

Thanks for playing anyway!
GAFBlizzard
21. Apr 2015 · 20:29 UTC
I wanted to comment again because I forgot to mention, the hat spinning around after it hits something is also really satisfying, lol. :P
BoxedMeatRevolution
24. Apr 2015 · 03:13 UTC
That is one powerful hat! Nicely themes graphics and I really like the swiftness of throwing the hat. Some improvements would be more polished controls and maybe something added to the gameplay mechanic to make it more immersive.
SecondDimension
24. Apr 2015 · 18:31 UTC
Really enjoyable gameplay and overall game. Movement feels a little floaty though.
aaronjbaptiste
25. Apr 2015 · 17:38 UTC
Dat hat trough, it feels so freaking awesome. I actually felt like odd job.

Controls (left and right) were a bit too slippery, but I don't care. Great job.
Mase
26. Apr 2015 · 03:57 UTC
The environments are pleasant; nice details & color palette. I'm amused by the stacked trees.
barkergames
28. Apr 2015 · 02:51 UTC
Throwing that hat is just so satisfying!
I love it!
When I got to the level where you "Find Documents" they just fell off the screen, and then none of the graphics matched the physics, sadly I couldn't proceed :(
I love the hat throwing mechanic though!
Kitch
05. May 2015 · 01:01 UTC
Ran into loss of collision bug on the second document level.. and would have liked a tad more gravity... but other than that, really good take on the theme and really liked the art style. Good job. Thanks!