PaperBeatsTyranny by Sébastien Bernery
In this game, you have to fight against dictatorship by sticking poster on some spot in a city.
Every revolution started with some poster altering people that the government can't be trust ! Or not, but this one will !
There is only 2 level. No time for more.
Controls are classicals : zqsd, wasd or keys. F or SPACE for action and C or G to drop a tool.
If you are lost, use the action with the "!?" cases. It will help.
You'll unlock the Ashament if you have been caught by every single guards.
Press M to mute. Music can be annoying quickly.
Enjoy.
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Postcompo FIX : on the last victory screen, text was misplaced (unreadable).
Every revolution started with some poster altering people that the government can't be trust ! Or not, but this one will !
There is only 2 level. No time for more.
Controls are classicals : zqsd, wasd or keys. F or SPACE for action and C or G to drop a tool.
If you are lost, use the action with the "!?" cases. It will help.
You'll unlock the Ashament if you have been caught by every single guards.
Press M to mute. Music can be annoying quickly.
Enjoy.
-----
Postcompo FIX : on the last victory screen, text was misplaced (unreadable).
| Web | http://docs.bernery.eu/gamejam/PaperBeatsTyranny/ |
| Source | http://code.vikindie.fr/Sebastien/PaperBeatsTyranny |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=484 |
Ratings
| Coolness | 55% | 3 |
| Overall | 2.67 | 958 |
| Audio | 2.28 | 721 |
| Fun | 2.53 | 929 |
| Graphics | 2.00 | 1045 |
| Humor | 2.76 | 522 |
| Innovation | 2.97 | 638 |
| Mood | 2.74 | 701 |
| Theme | 3.43 | 482 |
Good work though!
Unfortunately, I didn't had time to add game mechanism where the cape is really usefull.
Thanks all of you for your reviews, thanks to you trashcan, I laughed ;-). Ilseroth, I can't agree more, especially on the music, I did it something like one hour before the end with no experience in music (understand, I pressed random notes for half an hour on pixitracker). But I'm really happy just by having produce a music.
I like that all the guards have a unique name and some detail.
Thanks