Dischord by Buzzwerd
Dischord: A game about blowing stuff up with music.
Bug Fixes Incoming!
Strum sick tunes to traverse a dangerously cute dungeon & explode the baddies! Seek the ultimate instrument!
Keyboard Controls & XBox Controller Support
Since a lot of people have had trouble with the lack of tutorialization here's a quick explanation:
Play the notes in the right order to kill enemies. They'll grow a bit if you get it right, and shrink back down when you hit a wrong note.
We're wefiends. Two brothers making games since 2008 with musician, Steph Fung. Thanks for checking out "Dischord", a game submitted to the Ludum Dare Jam 32 (An unconventional weapon).
Our toolbox: Cocos2Dx, Flash, Photoshop, musical sounds recorded by Steph Fung & sounds from freesound.org, as well as the 500GB pack generously provided by @sonnissdotcom
Keep your eyes peeled for our newest game, Dandy. A game made in one year, instead of 3 days. Releasing on all platforms & coming to Steam GreenLight soon.
wefiends.com
@wefiends
Bug Fixes Incoming!
Strum sick tunes to traverse a dangerously cute dungeon & explode the baddies! Seek the ultimate instrument!
Keyboard Controls & XBox Controller Support
Since a lot of people have had trouble with the lack of tutorialization here's a quick explanation:
Play the notes in the right order to kill enemies. They'll grow a bit if you get it right, and shrink back down when you hit a wrong note.
We're wefiends. Two brothers making games since 2008 with musician, Steph Fung. Thanks for checking out "Dischord", a game submitted to the Ludum Dare Jam 32 (An unconventional weapon).
Our toolbox: Cocos2Dx, Flash, Photoshop, musical sounds recorded by Steph Fung & sounds from freesound.org, as well as the 500GB pack generously provided by @sonnissdotcom
Keep your eyes peeled for our newest game, Dandy. A game made in one year, instead of 3 days. Releasing on all platforms & coming to Steam GreenLight soon.
wefiends.com
@wefiends
| MAC/WIN | http://wefiends.itch.io/dischord |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=25830 |
Ratings
| Coolness | 62% | 3 |
| Overall(Jam) | 4.27 | 14 |
| Fun(Jam) | 3.95 | 34 |
| Graphics(Jam) | 4.44 | 53 |
| Humor(Jam) | 2.86 | 515 |
| Innovation(Jam) | 4.32 | 8 |
| Mood(Jam) | 4.04 | 45 |
| Theme(Jam) | 4.64 | 2 |
The audio effects were perfect, the graphics make my graphics designer side cry from the beauty, and I love the concept! 100% keeping this game on my machine!!! Love to see this added to and a post-Jam version! I'd instantly buy a full version for sure!
Adorable, good mechanic, nice sounds, very clean. I managed to crash it and bug out the shooty guys a bit, but still quite lovely!
Love having to remember the tones to defeat each enemy!
Follows theme really well!
Graphics and audio are amazing !
Quite enjoyable as well!
Awesome job!
Eventually I got to the room with the blue pillar and died from full health. The purple pillar also seemed to have survived the combination that previously killed it.
The concept is really cool though, and the art pretty nice. I liked the intro pillars.
It took me a while to figure out how to kill the first guy, but the last few levels showed some real potential for a full-length game. Very cool.
I guess this game would benefit from a little tutorial in the beginning, at least for the first monster. Great work overall! :)
Still, amazing stuff right here!
Great job! Top notch!
Anyway, it's beautiful and very fun, great work!
P.S. Huh, you've opted out of Audio? A shame, that's the kind of game I actually try to rate higher in Audio, well your Audio points go to Innovation then I guess.
Other than that, it was a fantastic entry! One of the most polished I've played! Amazing work!