Sticks and Stones by samreid

[raw]
made by samreid for LD32 (COMPO)
Only one man had the courage to stand up to the villainy of the Red Squares and Other Various Red Things. Knowing he had limited time, Blue Circle decided to grab the only weapons available to him, unconventional though they were. Will his innovations and clever wordplay save the day? Or is Blue Circle doomed to a long slow Red death? Let's find out...

Ratings

Coolness 30% 2008
Overall 3.71 134
Audio 2.07 772
Fun 3.44 251
Graphics 2.25 981
Innovation 4.44 8
Mood 3.63 111
Theme 4.38 11

Feedback

Bastienre4
20. Apr 2015 · 12:20 UTC
Awesome idea. It's really interesting and all the words are used differently, good.
MrDave
20. Apr 2015 · 12:24 UTC
Despite the simple graphics I actually think this is a clever game. I would like to see the idea of using the letters to build up weapons and items fleshed out into a full game. gj
yuigoto
21. Apr 2015 · 14:02 UTC
Liked the idea of using words/letters as weapons and can totally see a potential of improving upon this idea into a lot of things. :)
Xanjos
22. Apr 2015 · 00:48 UTC
Nice wordplay (in a literal sense). The concept is pretty well done too.
TailyILoveYou
22. Apr 2015 · 00:49 UTC
Very cool little game, I love the idea. I just wish there were more words! :P
ThirdMoon
22. Apr 2015 · 00:51 UTC
I love it! =) the best is level 2, absolute fun! :D
Also end level is very good! =)
Blobo
22. Apr 2015 · 00:51 UTC
Really loved the concept. turning words into weapons was a pretty cool idea.
grillaface
22. Apr 2015 · 00:51 UTC
Very interesting! Got a little slow for me on level four but overall pretty great. I've seen a lot of word themed weapons, and this is one of my favs. Great job!
smikulcik
22. Apr 2015 · 00:52 UTC
Really cool idea. Interesting way to put words into a game.
MGhareeb32
22. Apr 2015 · 00:56 UTC
This is awesome! The concept is really good and the puzzles were interesting. With more puzzles, this game would be perfect. Good job!
Pixel Heart
22. Apr 2015 · 00:59 UTC
Everyone should try this game. This is an amazing idea.
As a designer, I was at first really "meh" by the graphics... let's face it! They are really "basic". But fortunately I decided to open the link and try the game... And I found wonderful ideas, innovative gameplay (the GUN level is my favorite) and funny mechanics.

Everyone should give this game a try. Good job. Thumbs up!
dydx
22. Apr 2015 · 01:16 UTC
Really clever game. I'm on a phone right now so I appreciate the touch controls too. But I can't seem to be able to move on level 4
🎤 samreid
22. Apr 2015 · 01:23 UTC
> But I can't seem to be able to move on level 4

@dydx I saw that problem too when I tested on an iPad--it took more than 20 seconds to load level 4, but when it loaded it played OK. It was much faster in an earlier iteration when the bad guys were squares instead of texts. Perhaps I could speed up loading if I cached the text graphics as images??? Anyways, thanks for the report!
Justin Mullin
22. Apr 2015 · 01:35 UTC
Very clever! A little light on gameplay, but I thoroughly enjoyed this. =)
Nikteddy92
25. Apr 2015 · 19:59 UTC
Whoaah! the idea behind thi game is great! I really like it! Maybe one or two more levels would have been great! Well done by the way! Great Entry!