{"author_link":"\/author\/ghenoroc\/","author_name":"ghenoroc","author_uid":"39929","comments":[{"author_name":"jhell","author_uid":"50845","time":"Apr 22, 2015 @ 9:11am","epoch":1429693560,"text":"I like the art style very much. The lighting does look a bit glitchy, but i also has its charm. No Azerty support :(. I would also have allowed the player to keep clicking to fire, less finger strain :p"},{"author_name":"DKoding","author_uid":"33865","time":"Apr 22, 2015 @ 6:57pm","epoch":1429728720,"text":"Web version would not work on my Mac (n is undefined)"},{"author_name":"6x13","author_uid":"50324","time":"Apr 23, 2015 @ 3:05am","epoch":1429758000,"text":"I really like the style. But I got an exception after a moment of playing it:\r<br\/>\r<br\/>Exception in thread &quot;LWJGL Application&quot; java.lang.NullPointerException\r<br\/>        at ghenoroc.ld32.map.ExitDoor.contains(ExitDoor.java:32)\r<br\/>        at ghenoroc.ld32.map.Map.hit(Map.java:149)\r<br\/>        at ghenoroc.ld32.Player.draw(Player.java:65)\r<br\/>        at ghenoroc.ld32.map.Map.draw(Map.java:81)\r<br\/>        at ghenoroc.ld32.GameScreen.render(GameScreen.java:43)\r<br\/>        at com.badlogic.gdx.Game.render(Game.java:46)\r<br\/>        at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:215)\r<br\/>        at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:120)"},{"author_name":"Raiyumi","author_uid":"25829","time":"Apr 23, 2015 @ 4:06am","epoch":1429761660,"text":"Woah, this got some really funky lighting effects.. but that's not a bad thing at all! :)\r<br\/>\r<br\/>I seem to get errors once I enter the doors."},{"author_name":"Jacob Eriksson","author_uid":"49719","time":"Apr 26, 2015 @ 7:26pm","epoch":1430076060,"text":"A bit glitchy lightning, but otherwise splendid graphics. Quite short, but also fun. Good work!"},{"author_name":"Langouste","author_uid":"30245","time":"Apr 28, 2015 @ 3:55pm","epoch":1430236200,"text":"Super game! I love it, thanks ;)"},{"author_name":"Smirnov48","author_uid":"11028","time":"May 1, 2015 @ 8:12am","epoch":1430467620,"text":"Nice litle game! I won easily, but in the beginning it was hard to kill first monster. I think game must be harder to be more interesting."},{"author_name":"Dynad","author_uid":"26032","time":"May 1, 2015 @ 9:01am","epoch":1430470560,"text":"Nice graphics, love the pixel art.. works always for me =D"},{"author_name":"deadbodyoutline","author_uid":"38495","time":"May 8, 2015 @ 2:46am","epoch":1431052860,"text":"Nice graphics! You can improve the idea of the flares as weapon and use it wisely on the game, maybe lighting the environment with specific colors, or something like it. Also, I could finish the game just stepping on one button on the level :p\r<br\/>\r<br\/>And it worked on Linux with Chromium :)"},{"author_name":"uber","author_uid":"50134","time":"May 10, 2015 @ 2:38pm","epoch":1431268380,"text":"A little bit too short, but the graphics were nice :)\r<br\/>Couldn't understand what was up with the numbers over enemies heads (changing randomly and all). They still died so it's okay."}],"images":["ld32\/39929-41727dfe6f4e8e07c191edf69c55f593.jpg"],"links":[{"url":"http:\/\/googledrive.com\/host\/0B0KDuHmf3N8ffmJqbW5idlJKOGpUR0RvSmY3Zll2UU5zVmdVWUNNUnpURG5VR29vbnIzaVU\/index.html","text":"Web"},{"url":"https:\/\/drive.google.com\/file\/d\/0B0KDuHmf3N8fd2N0MlhpU3R0R2c\/view?usp=sharing","text":"Runnable Jar"},{"url":"https:\/\/drive.google.com\/file\/d\/0B0KDuHmf3N8fRXJDbU5VNkFkX3c\/view?usp=sharing","text":"Assets.txt"}],"metadata":{"g_key":"12738","g_author":"39929","g_event":"LD32","g_eventkey":"27","g_subevent":"JAM","g_urlkey":"12768","g_title":"Prismal Chaos","g_status":"UCHK1","g_place":"784","g_commentcount":"10","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/39929-shot0-1429577529.png-eq-900-500.jpg"],"text":"One sewer. One Hero. All the colors.\r\nTo be honest, this isn\u2019t much of a game. It\u2019s just one level. Just find and step on the 4 buttons to open the gate at the end and leave. The lighting doesn\u2019t make much sense but the enemies die from the light of the flares.\r\n\r\nOn most windows machines just double click the jar to start.\r\nControls: WASD to move, mouse to shoot.","title":"Prismal Chaos"}